Comment on 8BitDo announces it's controllers now have Steam/SteamOS compatibility
vikingtons@lemmy.world 3 weeks agoIf you don’t use them to relax your grip in specific types of games (delegating common functions away from thumbs) you might like to use them for DVR capability like instant replay?
Gradually_Adjusting@lemmy.world 3 weeks ago
I like that idea about gyro aim engagement. I think the only place I’d use that is BotW, but I’d like to go back to that game someday.
vikingtons@lemmy.world 3 weeks ago
Ah, I’m not sure how well that’d work via yuzu and ryujinx forks. Perhaps if the executable is added through the steam client so you could delegate the functionality via steam input? Sounds messy as heck though.
Buffalobuffalo@lemmy.dbzer0.com 3 weeks ago
Life finds a way. Believe I played botw just this way on Linux, even launching another app to enable gyro controls to translate into the steam inputs.
vikingtons@lemmy.world 3 weeks ago
good to know it can work!