Comment on 8BitDo announces it's controllers now have Steam/SteamOS compatibility

poke@sh.itjust.works ⁨3⁩ ⁨days⁩ ago

Months back, I submitted a support ticket asking if they had any plans to support a d-input mode with both analog triggers and gyroscope inputs enabled, like the steam-licensed controller that just came out at the time did. They said they had no plans, but they’d forward the question. I wonder if this is a result of that. Would be cool if they also started reporting the back paddles as separate inputs as well, but I didn’t include that in the ticket.

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