Comment on FSR is missing from Steam Decl menu
kadup@lemmy.world 2 weeks agoThere’s no “turning on” FSR. It’s a simple per pixel scalar.
If your game is not running at the native resolution and you’re stretching it, Steam Deck is upscaling it. How it upscales is entirely defined by that setting. Sharp means FSR.
That’s it. There’s no way for this to fail, otherwise you’d be seeing a tiny window for the game.
mnemonicmonkeys@sh.itjust.works 2 weeks ago
Then explain why gamespoce keeps showing me “FSR: OFF” no matter what settings I us3
kadup@lemmy.world 2 weeks ago
Because you apparently are not capable of setting a game to a window with resolution inferior to the native screen.
mnemonicmonkeys@sh.itjust.works 2 weeks ago
So you have absolutely no actual advice to give. You’re just here to be a shit.
Yeah, you’re not worth bothering with anymore. Don’t let the door hit you on the way out, douchbag.
kadup@lemmy.world 2 weeks ago
People gave you the exact solution to your “problem”, which isn’t actually a problem but rather the expected behavior of FSR 1.0 being implemented as a shader.
You then downvoted and complained about the user. There’s no extra advice to give: you rejected or is incapable of using the feature as designed, what else can anybody do for you?