mnemonicmonkeys
@mnemonicmonkeys@sh.itjust.works
- Comment on NonSteamLaunchers gets booted from Steam Deck plugin store Decky Loader 4 weeks ago:
And nothing of value was lost
- Comment on The Plucky Squire recently came out, and used the Steam Deck to represent PC 1 month ago:
Nintendo’s well-known record for being litigious makes it firmpy aith-right imo
- Comment on Black Myth: Wukong shows very clearly Valve are selling a lot of Steam Decks 2 months ago:
Are you telling me you don’t use multiple screens while gaming?
- Comment on Black Myth: Wukong shows very clearly Valve are selling a lot of Steam Decks 2 months ago:
Or it being 5 years in the future with significantly more efficient SOC’s and batteries
That being said, the Nintendo DS’s last US patents should expire in November. Maybe they could do a dual screen?
- Comment on It's Time to Bring Back the Steam Machine 6 months ago:
When you say looks like shit, are you referring to the appearance of it or the functionality looks shit?
Probably both. The hand position to use that thing would be an ergonomics nightmare to your wrists
- Comment on Steam Deck vs that Asus thingy 7 months ago:
In my experience, modding isn’t any more difficult on Linux if you’re using a more manual method (like in Stardew Valley) or using Mod Organizer (for Bethesda games). The main issue is running Vortex, which doesn’t have a native Linux port
- Comment on How one unexpected game (Nier Automata) changed the Steam Deck forever 8 months ago:
I spent about 40 hours on it. Within the first 12-15 hours I was already feeling pretty meh on the game overall. The combat was decent, but there was just a lot of traversal back-and-forth which made me really tired of the environment, even though there’s some areas that are fairly unique.
Plus there were a ton of game design choices that I disagree with, such as how flight sections were done and the hacking minigame (which becomes required for a lot of enemies in second and later playthroughs)
- Comment on How one unexpected game (Nier Automata) changed the Steam Deck forever 8 months ago:
I’m going to be the contrarian and say no, I don’t recommend it. I found it both pretentious and superficial.
That being said, everyone has different tastes. If you’ve watched and enjoyed Neon Genesis Evangelion then you’ll probably enjoy it because it caters to the same crowd.
Another recommendation I have is to not let the fanbase pressure into playing more than you want to. If the game starts feeling like a slog then just move on to something else. My theory is that the game gets such high praise is because almost all of the people who didn’t like it just stopped playing when it got boring, so the fans have near total control of the narrative.
And before anyone tries to belittle my opinion: I got to the end of Route C before quitting. I got past the gimmick of “multiple endings” and it was clear to me that there was nothing the game could do that would make me change my mind.
- Comment on Valve fixes Remote Play on Steam Deck 8 months ago:
Simce Sunshine & Moonlight are open source, I wonder if Valve has considered integrating them. Based on their track record, Valve would likely submit improvements upstream too
- Comment on As of January 2024 - 75 of the Top 100 most played Steam games work on Steam Deck 10 months ago:
It’s a Linux issue overall
I’d argue it’s a developer issue, since they’re the ones refusing to support Linux
- Comment on Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit 11 months ago:
At least in the US, we have a lifetime for exclusive rights, at which point the material moves into the public domain. It really seems like a good system to me.
It’s not a good system to have it be 50 years past the death of the creator. Having access to content in public domain has historically caused art to flourish by serving as a base for creators to build off of. But for the past few decades companies have been plundering from pu lic domain while not contributing anything back.
Our original copyright system in the US gave a baseline 17 years of copyright, with an additional 17 years extension that you could apply to. 34 years is a perfectly fair span of time to get value out of your creation because nobody is going to wait that long to get access to art they want. But it also ensured that the public domain continually had new content added that wasn’t completely antiquated. This is the system we should be pushing to return to.
- Comment on The Legion Go made me thankful for my Steam Deck 11 months ago:
I’ve installed EmuDeck a couple of times and I don’t think I’ve had to use the terminal. And if I did all I was asked to do was type my sudo password
- Comment on [help] Is pirated tutorials forbidden here ? 1 year ago:
and requires that no decryption or protection is removed as part of the emulation software
This is false. The DMCA has an exemption specifically for bypassing access restrictions.
Also, inb4 the Dolphin topic, the encryption key that was included is legal. Emulators are allowed to copy small parts of code, just not all of it; and the encryption key is a randomized string of characters, which is not protected by copyright
- Comment on [help] Is pirated tutorials forbidden here ? 1 year ago:
but if they use any code from the actual system, it’s illegal.
Actually, this is not the case. DMCA allows some amount on code to be duplicated, just not the whole thing. You’re not allowed to copy everything, but copying some code is allowed.
Also, the encryption key that was copied in Dolphin is just a random string of letters and numbers. That’s not copywritable, so no copyright infringement happened from including that in the software, regardless of what Nintendo claimed
- Comment on [help] Is pirated tutorials forbidden here ? 1 year ago:
It’s actually kind of funny that emulators, which explicitly violate copyright law in the US as a circumvention measure prohibited by the DMCA
Except this is false. Emulation is legal per the DMCA, and this was settled decades ago
- Comment on Streaming From PC - Some Questions 1 year ago:
Personally I’ve been streaming with moonlight/sunshine onto my steam deck instead of Steam’s remote play. It’s higher quality, lower latency, and it handles non-steam games. There’s even a DeckyLoader plugin to make game tiles to make the streaming option look more integrated.
A couple of things to note if you go down that route:
-
Youtube guides on setting up sunshine on windows are a few months out of date, you’ll need to do some remajiggering to get it working
-
Sunshine needs you to add a script to launch from a desktop shortcut if you want to boot in directly from the Steam Deck. Steam makes it easy to create desktop shortcuts, and you can toss them into a desktop folder specifically for said shortcuts to make it easier and clean.
For your other questions, I’m not familiar with any way to remotely u lock your PC. Uou can set it up to not require a logic on waking up from sleep though. Also, when you stream the game doesn’t automatically shut down, regardless if you’re using Steam’s Remote Play or Moonlight/Sunshine. Make sure to shut down your game before disconnecting.
-
- Comment on Probably the worst Deck 2 design I've seen 1 year ago:
It looks like it was designed by an ai, just like how the article was written
- Comment on Probably the worst Deck 2 design I've seen 1 year ago:
Here is an archive version of the link for those that don’t want to give clicks to rage-baiters.
- Comment on Anyone else? 1 year ago:
I was highlighting that the decision to abbreviate makes things less clear
- Comment on Anyone else? 1 year ago:
Electronic Arts?
- Comment on Can any version of the steam deck be upgraded the same way? 1 year ago:
And you can always get an anti-glare screen protector