Still though, Zen 2 “up to” 3.5GHz on the PS5 (non-Pro) vs Zen 4 “up to” 4.8GHz; RDNA 2 with 36 CUs at 2.23 GHz vs RDNA 3 with 28 CUs at 2.45GHz
Yeah the PS5 has more memory available to the GPU, but it’s shared and the Steam Machine has more total memory
Also, everyone seems to be forgetting the “semi custom” bit, which while it’s less than half the PS5 Pro’s CUs, I’d be willing to wager that it’ll beat the base PS5
I’m betting they price it under $500 for the 512GB version (complete guess here, don’t crucify me lol)
everyone seems to be forgetting the “semi custom” bit
They’ve already explained the customisation, which is that it’s missing 4 compute units compared to the consumer version. So taking it into account would mean that we’d compare it to a lower tier GPU than the current assumption.
but it’s shared and the Steam Machine has more total memory
I’d be willing to wager that it’ll beat the base PS5
The system having more total memory than the PS5 isn’t going to help. Games are designed with the PS5’s configuration in mind and make assumptions about the available memory. Video memory is also just a lot more useful than system memory. It’s a lot (~10x) faster, and all the things that take up space are things related to video. Even if it received native ports, it wouldn’t be able to run PS5 games as well as the PS5. The CPU does sound faster. It can probably run Cities Skylines faster than a base PS5.
I also think it’ll be under €500, but I don’t really except it to be better priced than a console. If I wanted to play Fifa, and I can get Fifa bundled with a PS5 for €450, then it would have to be €380 to match the value. And then I’d need to think about like, do I trust PlayStation? Of course, it’s the 5th PlayStation I’d be buying. Vs do I trust these people? Which version looks better? It’ll be the PlayStation version. Which version is more likely to just work with the fewest updates and faff? It’ll be the PlayStation version also.
ABetterTomorrow@sh.itjust.works asking for it to be $250 isn’t that far off what it would have to cost to sell the 300+ million lifetime units Julian Benson is alluding to.
Sure, it’s not a complete apples to apples comparison. But I don’t think a newer FSR version will that drastically improve the perception. It’s not like upscaling and reconstruction isn’t available at all on PS5. (Plus aren’t a lot of people anti-AI and boycotting those features?)
Which angle are you arguing?
FSR4+ will/can make the same game look better on this PC than PS5? Or FSR4+ has value and should be considered in the cost-benefit?
If the first, then we’d have to look at evidence. Are there any games where the PS5 version is obviously (visible to new customers) worse looking than the low-medium settings, 8GB-spec PC version? Maybe a few but I wouldn’t expect it to hold true for most big sellers. There aren’t even that many FSR4 games period. Maybe that’s a point in favour? This’ll be more future-proof than PS5. Though PS6 is probably not that far away either.
On the flip side games like Alan Wake 2 and Indiana Jones run great on base PS5 but won’t on PC with 8GB. I found this video on the topic with many comparisons. youtu.be/cFlaymC-vZI
The video shows that it’s not as dramatic a difference as I implied and assumed, but it still demonstrates that it does often make an immediately appreciable difference. Particularly when it comes to stutters. It’s also testing a card with only 12GB, but the PS5 can comfortably be used for even heavier scenarios.
Mondoshawan@lemmy.zip 1 week ago
Thanks, I hadn’t seen that.
Still though, Zen 2 “up to” 3.5GHz on the PS5 (non-Pro) vs Zen 4 “up to” 4.8GHz; RDNA 2 with 36 CUs at 2.23 GHz vs RDNA 3 with 28 CUs at 2.45GHz
Yeah the PS5 has more memory available to the GPU, but it’s shared and the Steam Machine has more total memory
Also, everyone seems to be forgetting the “semi custom” bit, which while it’s less than half the PS5 Pro’s CUs, I’d be willing to wager that it’ll beat the base PS5
I’m betting they price it under $500 for the 512GB version (complete guess here, don’t crucify me lol)
Aria@lemmygrad.ml 1 week ago
They’ve already explained the customisation, which is that it’s missing 4 compute units compared to the consumer version. So taking it into account would mean that we’d compare it to a lower tier GPU than the current assumption.
The system having more total memory than the PS5 isn’t going to help. Games are designed with the PS5’s configuration in mind and make assumptions about the available memory. Video memory is also just a lot more useful than system memory. It’s a lot (~10x) faster, and all the things that take up space are things related to video. Even if it received native ports, it wouldn’t be able to run PS5 games as well as the PS5. The CPU does sound faster. It can probably run Cities Skylines faster than a base PS5.
I also think it’ll be under €500, but I don’t really except it to be better priced than a console. If I wanted to play Fifa, and I can get Fifa bundled with a PS5 for €450, then it would have to be €380 to match the value. And then I’d need to think about like, do I trust PlayStation? Of course, it’s the 5th PlayStation I’d be buying. Vs do I trust these people? Which version looks better? It’ll be the PlayStation version. Which version is more likely to just work with the fewest updates and faff? It’ll be the PlayStation version also.
ABetterTomorrow@sh.itjust.works asking for it to be $250 isn’t that far off what it would have to cost to sell the 300+ million lifetime units Julian Benson is alluding to.
Mondoshawan@lemmy.zip 2 days ago
You’re forgetting the the original/base PS5 doesn’t have FSR (or PSSR), but the Steam Machine will
Aria@lemmygrad.ml 11 hours ago
Sure, it’s not a complete apples to apples comparison. But I don’t think a newer FSR version will that drastically improve the perception. It’s not like upscaling and reconstruction isn’t available at all on PS5. (Plus aren’t a lot of people anti-AI and boycotting those features?)
Which angle are you arguing?
FSR4+ will/can make the same game look better on this PC than PS5? Or FSR4+ has value and should be considered in the cost-benefit?
If the first, then we’d have to look at evidence. Are there any games where the PS5 version is obviously (visible to new customers) worse looking than the low-medium settings, 8GB-spec PC version? Maybe a few but I wouldn’t expect it to hold true for most big sellers. There aren’t even that many FSR4 games period. Maybe that’s a point in favour? This’ll be more future-proof than PS5. Though PS6 is probably not that far away either.
On the flip side games like Alan Wake 2 and Indiana Jones run great on base PS5 but won’t on PC with 8GB. I found this video on the topic with many comparisons. youtu.be/cFlaymC-vZI
The video shows that it’s not as dramatic a difference as I implied and assumed, but it still demonstrates that it does often make an immediately appreciable difference. Particularly when it comes to stutters. It’s also testing a card with only 12GB, but the PS5 can comfortably be used for even heavier scenarios.