Maybe having a spot where the sales don’t take a cut? That way slop that doesn’t sale much doesn’t benefit, but when a good indie comes along that sales well it would make a difference.
They’d have to start doing vetting for that…
All the slop games are “indie” or at least would start to be structured that way to lower their barrier of entry.
chickenf622@sh.itjust.works 5 hours ago
givesomefucks@lemmy.world 4 hours ago
Whatever limit you try to set, that’s what the AI slop will aim to meet.
It’s just something that can’t be automated, at the end of the day every online market needs a human to whitelist new products and review bait and switches, or the market will flood with junk.
But no one wants to pay for that human level review.
And I know, it may cause delays, but most Indie game do not only beta but alpha builds to fund development. I bought BG3 like 2 years before release because it made Act 1 immediately playable, it’s not even just an Indie dev thing.
So even if it takes a full year, real developers would just register early in the process. The slop tho won’t stay topical because they’re not being pumped out in an afternoon.
a_non_monotonic_function@lemmy.world 3 hours ago
Yea, ton of things marketed as indie don’t fit the bill.