Comment on The sorry state of saving (mostly a rant)
justdaveisfine@piefed.social 2 weeks agoThis is it. Saving and loading anywhere is actually a difficult thing to get right as its easy to exploit and/or break. Depending on the game’s design it could be a real nightmare to solve.
IamSparticles@lemmy.zip 2 weeks ago
Yup. And games that save more state-based data often have another problem: when the game gets updated, it can render old save files no longer compatible. There were several games over the years that I never finished because I didn’t want to start over from the beginning after a major update released.