Comment on The sorry state of saving (mostly a rant)

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rebelsimile@sh.itjust.works ⁨1⁩ ⁨week⁩ ago

I can vouch for this. I started working on the save functionality in my last game project about half way through and since, every single change to the main player objects has had to be re-replicated in the save code. If I wasn’t working solo it would be… not a good process for anyone else working downstream. Never thought about it in this way but that makes a lot of sense

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