Magnificent chunky shooter Selaco gets a 'MEGA' update
Submitted 4 months ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
https://www.gamingonlinux.com/2024/07/magnificent-chunky-shooter-selaco-gets-a-mega-update/
Submitted 4 months ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
https://www.gamingonlinux.com/2024/07/magnificent-chunky-shooter-selaco-gets-a-mega-update/
solsangraal@lemmy.zip 4 months ago
LOL it’s awesome and hilarious that they were so focused on violence that they forgot to include “resume game” in the not-violent bits of the code
2fm@lemmy.world 4 months ago
“Resume Game” wasnt exactly an easy thing to simply forget about. Because it’s based off of GZDoom, any and all little change to any level would break your save. This chunky update included engine corrections that would make it possible to Reaume your Game even if a future update comes out and not force the players to restart a whole level or even their entire progress.
They didnt forget to add such a simple feature, they simply had to make such a feature possible in the first place given the nature of the engine it is based on (GZDoom is a port of the original '90s Doome engine). I’m happy they have it figured out now and I can play without worry of any future patches ending my savegame.
Yay to the devs!