OMG will they give it a rest already.
The Elder Scrolls V: Skyrim Special Edition - Creations Update Patch Notes
Submitted 11 months ago by simple@lemm.ee to games@lemmy.world
Submitted 11 months ago by simple@lemm.ee to games@lemmy.world
OMG will they give it a rest already.
Yokozuna@lemmy.world 11 months ago
So how do I force steam to not update skyrim so it doesn’t break my mods?
radix@lemmy.world 11 months ago
Tell it to only update on launch. If you then launch the game through the Script Extender, this doesn’t count as a steam launch, and it shouldn’t update. You don’t necessarily need to be using any SKSE mods to launch that way, it just bypasses the normal launch process.
At least, that’s the way it has always worked in the past. If you installed SKSE through Steam, YMMV; just get it direct from the dev website.
kbal@fedia.io 11 months ago
That is working for me (on linux) but the other thing you can do is make a backup of the game files before it updates and then restore the old version afterwards, according to this post on nexus
Yokozuna@lemmy.world 11 months ago
Damn unfortunate for me because this time around I didn’t feel like using TES5Edit, Loot, and whatever other programs you needed to mod it properly and just did some light modding through the in game mod manager. Guess I’m just gona unplug my ethernet cable and launch it in offline mode for a few weeks.
Dyskolos@lemmy.zip 11 months ago
You can’t. Unless you go offline (for as long as you play it)
Best thing to do is download it elsewhere (he said eye-patchedly). You already have the license, screw them.
mp3@lemmy.ca 11 months ago
The GOG version is great for that.