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Borderlands 4's latest update aims to deliver more performance fixes, ends up causing more stuttering for some

⁨26⁩ ⁨likes⁩

Submitted ⁨⁨6⁩ ⁨days⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/borderlands-4s-latest-update-aims-to-deliver-more-performance-fixes-ends-up-causing-more-stuttering-for-some

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  • Ganbat@lemmy.dbzer0.com ⁨6⁩ ⁨days⁩ ago

    It’s a premium game for premium gamers, they’re just weeding out anyone who isn’t PREMIUM enough

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  • chemical_cutthroat@lemmy.world ⁨6⁩ ⁨days⁩ ago

    re there any true UE5 success stories? I feel like the whole engine is a lost cause.

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    • jrgd@lemmy.zip ⁨6⁩ ⁨days⁩ ago

      I recently dug through a sampled list of UE5 games released on Steam. It is shocking how many have such poor reviews (often for reasons not beholden to the engine). Sifting through stuff, I did find a handful of games that didn’t seem to have major performance, graphical flaws based on reviews and forum posts, though to note some of them also didn’t seem to leverage much of UE5 technologies to begin with (Lumen, Nanite, etc.). Some games did seem to leverage UE5 tech still and have minimal to no complaints.

      Sadly, a large portion of the released games I pulled from this list had referenced performance issues or otherwise major issues that tanked the Steam review score. I unfortunately didn’t note down my findings for the handful that didn’t, but if you want to look for yourself the list I searched from is linked.

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    • Skunk@jlai.lu ⁨6⁩ ⁨days⁩ ago

      Clair Obscur Expedition 33 is one. There’s probably plenty of other examples where the devs took the time to correctly clean their UE5 textures and stuff to optimize (at the end of a dev cycle you end up with tons of unused or redundant assets and textures, that’s quite time consuming to clean).

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      • jrgd@lemmy.zip ⁨6⁩ ⁨days⁩ ago

        Haven’t played it myself, but based on watching gameplay and seeing community sentiment on the Steam forums and reviews, as well as from friends, it doesn’t seem that the performance is quite perfect. Definitely better than most UE5 games currently released, but still has some problems. From the footage I have watched of the game, it definitely still looks like there is some moderate TAA ghosting as well. Does this hold true from gameplay?

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    • snugglesthefalse@sh.itjust.works ⁨6⁩ ⁨days⁩ ago

      UE5 can do some very neat things but it’s overkill for most games

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