That’s not how cult classics work. Cult classics don’t start as over-hyped and over-sold properties that failed to sell. Starfield will never be “legendary” because it never was legendary. Earthbound is legendary. Breath of Fire 3 is legendary. Terranigma is legendary. Starfield fucking sucks, and not just by comparison to other RPGs.
Starfield is a game people were "just not ready" for and it'll still come good at some point, reckons Fallout 4 composer
Submitted 2 hours ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Comments
chemical_cutthroat@lemmy.world 1 hour ago
ButtermilkBiscuit@feddit.nl 58 minutes ago
I feel like the same thing happens with cyberpunk. I constantly see nostalgia posts praising it and I really feel like it was a pretty mid RPG. There was really nothing ground breaking and you could point to any aspect of the game done better in other games - and yet I see lots of posts talking about how it was so epic and a classic. Meh.
DarrinBrunner@lemmy.world 1 hour ago
I think I have about 170 hours in the game, there abouts. I haven’t played it in over two years, and I doubt I ever will again. Mostly what I remember about it is big, empty landscapes, and a handful of dungeons with exactly the same enemies in the same spot every time. The “cities” were tiny, and the side quests were boring. Oh! There’s a girl who loves books, but no ability to give her the books you can collect–I don’t know how they missed that. The game blows and sucks at the same time.
In contrast, FO4 is running in the background as I type this, and I have over 6700 hours in it. How did they fuck up Starfield so completely?
ianhclark510@lemmy.blahaj.zone 2 hours ago
Oh joy, I can’t wait for Starfield: Actually good edition to release in 2038 for the Ouya 2
FreeBooteR69@lemmy.ca 2 hours ago
More like the game wasn’t ready for people, it was in a dog shit state.
Drewfro66@lemmygrad.ml 1 hour ago
I really liked a lot of the mechanics of Starfield. I think some people can get a bit overly-critical and “throw the baby out with the bathwater”, even if the baby is a little ugly too and has 13 toes in this analogy.
Ultimately I think it was a game killed mostly by poor writing and, consequently, a failure to tie that writing into interesting enemy variation.
The different types of human enemies all felt the same, there wasn’t enough variation when it came to robots or aliens, and these were used in uninspired ways pretty much uniform. The randomly generated locations etc. definitely added onto this.
I had a lot of fun with the ship and weapon customization, the core gameplay felt good to me. It is a game primed for a very fun and interesting New Vegas to its FO3, if they chose to go that route (which I doubt they will, alas).
One of my biggest issues is that it feels like a game written entirely by Libertarian Atheist Redditors from 2013. It is so completely out of touch with the current culture and political landscape that I can only assume the issue is that Bethesda, or at least the people responsible for this messat Bethesda, are Libertarian Reddit Atheists who haven’t matured in their understanding of culture and politics for 15 years, like you took Hank Green, Niel deGrasse Tyson, and pre-2020 Elon Musk, threw them in a blender, and asked the resulting mush to write a sci-fi setting.
The joinable factions are obviously supposed to be exaggerated stereotypes of Democrat and Republican politics as conceived by someone with a very shallow view of politics, but the thing about the Democrat and Republican parties is that 90% of the country fucking hates both of them. What’s your other option? Get a job? The pirates could have been fun but I’m not even going to get into how they were butchered. And the snake-worshipping religious zealots are the only major faction you can’t join, despite being the only mildly interesting one.
Zen_Shinobi@lemmy.world 24 minutes ago
I really enjoyed Starfield. Just like all Bethesda games, the main story line was weak. The side quests in Neon was really cool (love that city). I got decently far in the main storyline, but got burned out quick. Fighting Space pirates are always fun.
I did enjoy all the cool scifi easter eggs.
I tried discovering all the planets/moons but after hitting 500+ (I havent played it in over a year now) they are pretty much the same. The wildlife is all the same, just repainted/renamed (I get it can’t be feasible to make new models every galaxy).
I get they were going with realism with majority of the planets and moons were empty and just had a couple things to scan.
I think Starfield was decent, not top tier like they want, but I think a few solid patches and good improvements could make players come back around. Idk I enjoy unique games and this was one.