k so the magnetic charging puck has pogo pins and is always live…
Oops - someone nearly caused a fire with the Steam Controller Puck
Submitted 3 weeks ago by GamingBot@lemmy.zip [bot] to gaming@lemmy.zip
Submitted 3 weeks ago by GamingBot@lemmy.zip [bot] to gaming@lemmy.zip
k so the magnetic charging puck has pogo pins and is always live…
cecilkorik@piefed.ca 3 weeks ago
This is a very solved problem I have no idea why the Steam controller would have an issue with it other than laziness or oversight. Don’t supply voltage and current on exposed pins until you’ve validated that thing you’re expecting to deliver voltage and current to is actually there and correctly connected. This is the whole reason the third pin usually even exists, for data/sense purposes. Add a fourth pin if you have to. It’s not rocket science.
MrTolkinghoen@lemmy.zip 3 weeks ago
This def feels like a fuck up on valves part. Sad in a $100 controller.
CountVon@sh.itjust.works 3 weeks ago
Definitely that, but also, are those pins not recessed or guarded?? That seems like really poor engineering. There could have been some kind of physical keying between the charger and the controller to prevent other metallic items from inadvertently bridging the contacts.
undefinedTruth@lemmy.zip 3 weeks ago
Plus the puck attaches magnetically, which means you could even detect it using a hall sensor if you just wanted to use 2 pins for whatever reason.