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Steam Update for November 11 brings a 64bit Linux client, Steam Achievement Sets and more

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Submitted ⁨⁨4⁩ ⁨hours⁩ ago⁩ by ⁨GamingBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.gamingonlinux.com/2026/11/steam-update-for-november-11-brings-a-64bit-linux-client-steam-achievement-sets-and-more/

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Comments

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  • radieschen@feddit.org ⁨3⁩ ⁨hours⁩ ago

    Does this mean there will be better support for Steam on Asahi?

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    • nous@programming.dev ⁨3⁩ ⁨hours⁩ ago

      Not sure it does. When people say 64bit support like this they typically mean the x86_64 (aka amd64) architecture. As apose to the x86 (which is 32bit) architecture. These are fundamentally different from the arm architecture line (typically now using the aarch64, aka arm64 architecture).

      Steam have done a lot of things for arm64 support as that is what the SteamFrame uses (as well as Macs). That and the translation/emulation support to be able to run x86* binaries on arm. Which will have more of an effect on Asahi support.

      This news is more about being one step closer to being able to drop 32bit libraries on x86_64 machines.

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