MentalEdge
@MentalEdge@sopuli.xyz
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
- Comment on 3 days ago:
Anubis is not out to make money, as such it has absolutely no obligation to try to appeal to corpos who would use it without contributing back to it.
Either your coworkers have to get over their hangups (have they not noticed that some of the best software that exists is made by furries?) or you’ll have to re-implement something yourselves.
Anubis is open source. You COULD fork it and modify it for your own purposes.
If your coworkers can’t separate what a piece of software is able to do from how it is branded, that’s their problem.
- Comment on Frame Wireless Testing - Getting the best possible connection and result 1 week ago:
Not sure. It’s a moot point though as a USB2.0 port is insufficient. It has to be USB3.0, preferably 3.2.
- Comment on Frame Troubleshooting 1 week ago:
No change.
My result is far more serius. It’s not just blank, opening the desktop entry fully and completely crashes everything.
- Comment on Frame Troubleshooting 1 week ago:
There is a “desktop” option when streaming. If I try to open it, Steam crashes and everything breaks.
- Comment on [frame] Apparently my 100W brick can't do 15V. 1 week ago:
I’ve not seen mine or heard of anyone elses hitting 45W. I can barely get it to pass 30W while charging+playing.
It’s unlikely the Frame can charge at that speed, as that would fill the small battery in less than 30 minutes.
It might still be using 15V, the amperage of each mode is not constant. Devices can pull as much or as little as they want.
- Submitted 1 week ago to steamdeck@sopuli.xyz | 3 comments
- Comment on Frame Troubleshooting 1 week ago:
It makes no difference. Does it work for you then?
- Comment on Frame Troubleshooting 1 week ago:
Do note that in good conditions, multi-link really isn’t needed, and if one of the connections is bad, disabling it can actually improve things.
You can manually set the channels for the dongles, you have to enable custom in Remote Play settings inside the Frame, there you can set a custom SSID, channel, etc.
- Comment on Frame Troubleshooting 1 week ago:
You should create separate SSIDs for 6GHz and 5GHz, you want to stick to one or the other for the WiFi link. When using multi-link, the dongle will switch to whichever is not being used by the WiFi connection (Or always 6GHz, if the option to reserve it for the dongle is enabled). You are not using two 6GHz connections, it’s always 5+6GHz. (Maybe that’s why you incorrectly assume 3 frames is the maximum in a room?)
Your router connection being a tad worse is probably because the frames are using 5GHz there (assuming the dongles are on 6GHz), and doing so on the same router? You’ll probably get better results disabling multi-link, and using only the dongles.
Transmit power is not the final say on the router side, check for features like “airtime fairness” and “transmission bursting” that trade latency for other things.
You can absolutely have more than 3 frames in a room, though for that kind of setup, you’d want to configure each of them to use specific, non-overlapping 6GHz channels (which is tricky as the dongles use hidden SSIDs that can’t see each other, and therefore avoid channel overlap). And you would need to use the dongle for this, as otherwise you’d need to get one router for each Frame, to enable them being on different channels.
You’d also want to disable multi-link, as again, to use it effectively you’d need both a dedicated router for each headset, as well as a dongle, in order for all connections to use separate channels.
But, this means that at 160MHz channel width, you can have up to 7 Frames in the same space, (and technically also give each a 5GHz multi-link connection) each using an entirely separate and dedicated 6GHz connection. You might even be able to drop to 80MHz and do 14 Frames. The bandwidth should be sufficient.
Though when this saturated, you’d have so many people and their devices around, that people’s phones and PCs scanning for WiFi will cause interference. It might becomes necessary for people to put their devices in airplane mode to stop them sending hotspot queries in the 6GHz range.
Vive trackers operate at much smaller datarates, and use the 2.4GHz range, they should not interfere with Frame streams.
- Comment on Frame Troubleshooting 1 week ago:
Neat!
- Comment on [Frame][Discussion] Recommended FREE VR apps 1 week ago:
Tilt Brush - Draw in 3D
Blocks - Simple 3D modeling
- Comment on [Frame][Discussion] Accessories 1 week ago:
eGPU
- Comment on [Frame][Discussion] Accessories 1 week ago:
I didn’t get anything from Valve.
Once I received the Frame, the battery life was indeed not enough for me, so I went out an got a 20000mAh 65W power bank, and a one meter cable with a 90 degree connector. The angled connector is perfect, I already had some suitable cables, but I feel the pull of the angled one not at all. I feel like with a coiled one you wouldn’t able to avoid it tugging on the HMD ever so slightly?
I also initially considered 10000mAh to make it smaller and lighter in my pocket, enough to pretend it isn’t there, but opted for double that for the additional playtime. That was again the right call, I have been draining the 20000mAh fully almost every session, and the larger bank hasn’t been as heavy as I feared.
For a case, I found one made for the Pico 4. The Frame is just a tad smaller, and the controllers a tad bigger, but the general shapes are a close match. I used some big scissors to mutilate the soft plastic where the controller joysticks interfere with the fit, and as a result the Frame controllers fit ok. There is just enough space to squeeze in the power bank at the side.
Case Link and Pictures
www.gigantti.fi/product/gaming/…/799754?qid=32336… Image Image
I had planned on using something over bluetooth for audio, but I’m honestly pretty happy with the internal speakers, actually. And trying my XM5s, they work, but the bluetooth latency for VR is noticeable.
- Submitted 1 week ago to steamdeck@sopuli.xyz | 24 comments
- Comment on 30W output PB is fine for Frame 2 weeks ago:
Both Index and Frame have a brightness setting that goes from IIRC 60% to 125%.
100% is the default, because it is where white and black are most “balanced”. Going lower makes white seem kind of dim, and going higher, makes black seem even less black.
Going up or down can look better depending on the game, but it being in VR is why going above and below 100% makes a bit of sense.
- Comment on 30W output PB is fine for Frame 2 weeks ago:
Same experience.
I did get a 65W bank, but only because it’d be useful for charging my laptop and Deck as well as the frame. By my math, even 20W should be sufficient to keep playing, if not charge the Frame.
There is a caveat though, PD voltage profiles mean that any two devices may not transfer the maximum theoretically possible wattage, depending on how their modes line up.
For example, a PB that is rated to do 30W, may not do so on the Frame, if it lacks a 15V mode. You also need a suitable cable to use some of the modes at higher amperages.
- Comment on Frame controllers track REALLY WELL 2 weeks ago:
Rhythm games are definitely the “killer app” for me at least. Especially with Beat Saber the community mods have kept it fresh.
Others prefer synth riders or pistol whip.
There are some other single player experiences that one of my friends gushes about. Boneworks, Monstrum, Red Matter, Vertigo 2.
Multiplayer, is another thing that simply SHINES if you can get a group together. Echo Arena, Ready or Not, Dungeons of Eternity.
Some I haven’t played but which I want to are System Shock VR, Stride, Rumble, Underdogs, Into Black.
- Comment on Frame controllers track REALLY WELL 2 weeks ago:
I’m not referring to occlusion (like when the controllers teleport away, or freeze), but performance and accuracy. How quickly they follow your hands, the samplerate at which they do so, and how closely they match what you are physically doing.
Quest controller tracking is too sluggish and inaccurate for high level beat saber.
Lighthouse is better, but I find it’s still not as accurate as the constellation tracking on the CV1.
- Comment on Frame controllers track REALLY WELL 2 weeks ago:
One of the few things I hope Steam copies from Meta.
Just being able to point your way around the UI is very convenient.
- Comment on Frame controllers track REALLY WELL 2 weeks ago:
That’s certainly odd.
I haven’t tried anything except Beat Saber on the frame itself, the rest I’ve streamed. It’s been excellent throughout, with the exception of the stream occasionally dropping.
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 18 comments
- Comment on [Frame] Can anyone with a Steam Frame test blender's VR Scene Inspection? 2 weeks ago:
I’m pretty sure the Frame does do OpenXR, but it might not be offering it to applications running in “2D” mode.
- Comment on [Frame] Can anyone with a Steam Frame test blender's VR Scene Inspection? 2 weeks ago:
Here to report back.
Blender does not make a linux-arm build available. ATM there is no ARM version that can be easily installed.
The x86 version on steam installs and runs fine. Unfortunately VR sessions do not start. It seems there is no valid OpenXR runtime for the app to latch onto.
- Comment on [Frame] Can anyone with a Steam Frame test blender's VR Scene Inspection? 2 weeks ago:
I’ll be able to test once mine arrives, still shipping, unless someone who has alreayd received theird chimes in first.
- Comment on The waiting is killing me 2 weeks ago:
Ohhhh don’t say stuff like this.
I’ve got tracking, last update it was still in the Netherlands yesterday afternoon.
According to GLS their shipments to Finland get palleted in Germany and arrive by boat in Turku, so it’ll be sometime next week I hope.
- Comment on The waiting is killing me 3 weeks ago:
Still nothing 🥲
- Comment on The waiting is killing me 3 weeks ago:
Why?
The setup vid on youtube explicitly mentions using the steam machine with the Frame, whuch runs linux.
And the Index has worked on linux for years.
Even the frame itself run linux.
- Comment on The waiting is killing me 3 weeks ago:
2% of people for whom they have a unit, or 2% of people on the waitlist?
What is that digure based on?
- Comment on The waiting is killing me 3 weeks ago:
I got lucky it seems.
I signed up almost immediately when it became possible. I got the order link this friday.
Delivery says my Frame is “packaged and waiting for courier pickup”.
No-one else I know signed up, so hard to say what supply is like in EU.
- Comment on How's the multi-user experience? 1 month ago:
?
It doesn’t work any different when using a single system.