MentalEdge
@MentalEdge@sopuli.xyz
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
- Comment on SteamOS Manager for BIOS updates, TDP and GPU clock controls now open source, mentions "Download Mode" 4 days ago:
Download mode is definitely not a thing yet.
One of the things that’s a botver with the deck is having to leave it on and probably on the charger, if you want to install a couple hubdred gigs of games.
- Comment on Installed New SSD, Stuck Like This While Reimagining 1 week ago:
Yes, it should be safe to force a shutdown, and then re-doing the re-image.
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 weeks ago:
Again. I know.
That’s why I’m hoping steam would make their own thing that’ll just always be there for linux users.
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 weeks ago:
In desktop mode, on the desktop client, outside big picture mode?
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 weeks ago:
I want this on my desktop, in not big picture mode. I already know it can be done on the deck.
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 weeks ago:
I wish I could have protondb badges inside the desktop steam client.
Would be nice if this worked with linux in general.
- Comment on Steam Deck sales still going strong over three years later 2 weeks ago:
Are you being deliberately obtuse?
The device isn’t going to cease to exist, just because it was only for sale for two months.
- Comment on Steam Deck sales still going strong over three years later 2 weeks ago:
Yes, exactly. Getting it repaired (both within and outside of warranty) and spare parts availability.
What do you mean, “exactly”? The vast majority of owners will not need to repair theirs, and the vast majority of units will outlive their owners interest in using them. You’re assuming you’ll be one of the exceptions, which is always a possibility, but you can’t factor in it in as if it’s a 100% chance.
Software eventually too, but usually that takes a while longer.
What do you mean? It’s an x86 PC. The same way I can grab a 15-year-old laptop and slap a linux distro on it, the same thing is possible with the Deck.
Would you have bought a Steam Deck if Valve would stop producing them after 3 years? I wouldn’t.
I would and I did. In fact every person who has bought one before today, technically did. That’s a million points of contest against the argument you’re trying to make with this. Are you seeing the catch 22 you’re asking your tech to adhere to?
I’d have bought a Deck even if it only lasted a few months, because I got one two months after launch on pre-reservation.
And why not? It’s a great device that is worth the price of admission, as-is. I do not need valve to make several million more, and to keep doing so for several years, for my unit to become been worth owning. It is worth that all on its own.
I get wanting companies to do hardware better, but the level of the standard you are claiming you want here, is absurd. The Decks potential for longevity is above and beyond almost any other hardware product in the tech industry right now, with the exception of the framework laptops.
My one unit has given me three years and hundreds of hours of gaming away from home, and will likely give several hundred more before it stops working. When it does, there are a variety of possibilities to get it back to working.
If it had stopped working within warranty, I’d either have gotten a new unit, or my money back. There is no gamble there.
- Comment on Steam Deck sales still going strong over three years later 2 weeks ago:
Again, what do you mean “continued”?
The only impact the discontinuation of those devices had on the people who bought them, is that they can’t buy another. Aside from that, they still work. You’re talking as if the “end” of sale is a point in time where owning the products somehow stops being worth it, or like the device ceases to exist on that day. But I know you know otherwise.
If the Deck stops being sold tomorrow, that has zero impact on the one I already have, save for the possible decline in spare parts available.
There are lots of reasons to wait to buy something, but “they might stop selling them” seems more like a reason to get something you want to have sooner, rather than later. So that when sales stop, you have one you can keep.
- Comment on Steam Deck sales still going strong over three years later 2 weeks ago:
Fair enough. But that only further confuses me on how you came to the conclusion you did.
Surely it’s enough for a given product to be worth the price one pays at the time of purchase, and for that product to not lose that value with age. Judge a product for what it is, not what it will be.
We almost certainly are getting a second controller, but that will in no way take away, nor improve, the value that people who bought and still use the first one got and get out of it.
- Comment on Steam Deck sales still going strong over three years later 2 weeks ago:
Steam Machines we’re DOA, and anyone that actually bought one from one of the manufacturers likely got one that came with windows installed, because valve delayed the controller and software for so long the manufacturers pivoted to putting windows on them to be able to start selling the inventory. That meant very few that actually run SteamOS made it into the wild, most of them getting sold as just console-sized windows PCs.
And if you still have one, it’s just a PC. You can slap Bazzite or Windows on it and it’ll work just fine even today.
Both steam controller and link continue to get software support, and also function to this day. Valve stopped manufacturing and selling them, but support has not stopped.
No matter how you look at it, buying valve hardware has meant that even as it ages, they make sure it doesn’t turn into a brick, or even have its usefulness compromised.
- Comment on New Junk-Store update (install and play Epic Games + GOG on the Steam Deck) 2 months ago:
It’s a great deck game.
- Comment on Steam Deck / Gaming News #3 2 months ago:
You’ve got a type there, it’s RPCS3, not RCPS3.
- Comment on [Help] Unable to connect steam deck to xbox controller 4 months ago:
I’ve even run into games that use the light for stuff. The Silent Hill 2 remake uses it to indicate health.
- Comment on Steam Deck hits 17,000 games playable and verified 5 months ago:
Use protondb ratings.
There’s a decky plugin that will show a steamdb badge on game pages (that also works as a shortcut to open the protondb page).
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 5 months ago:
Or since they are right next to each other, it could be just one big touch surface.
The deck isn’t great, it works for some people, and is still really good for the rest, but the touch pads are pretty awkward for a lot of us. If the new valve controllers ergonomics are equivalent to the deck, it won’t be worth ditching the DS5 for me.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 5 months ago:
It mostly does.
As someone with big hands, I can’t use the touchpads comfortably without scooting my grip downwards in a way that makes it precarious and lesd than comfortable.
I have a similar problem with the Index controllers. My thumb is too long to comfortably rest on any of the controls if I grip the grip where you’re supposed to to be able to strap your hand in.
Good economics is supposed to work for everyone, and I’ve yet to try a valve hardware product that fully pulls it off. Maybe the first controller did, but I haven’t tried that one.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 5 months ago:
To me it looks like they’ve shoved the joysticks up where the trackpad is on playstation controllers. If they haven’t, that’s even worse.
There’s nothing below the joysticks on the playstation controller, because that area isn’t within comfortable reach for your thumbs.
Sure you can put stuff there, but bending your fingers theres isn’t fun. That’s already true for some users when using the trackpads on the deck.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 5 months ago:
This seems like prototype that they can make using the parts from the current deck.
I’m not sure the two square pads make sense on an actual controller. I feel like those thumbsticks would be just out of comfortable reach.
- Comment on [HELP] Recommendations for portable setup with keyboard and mouse? 6 months ago:
For the mouse, I recommend G305. It’s wireless, but it lasts a truly stupid amount of time on a single AA. Just keep a spare in your bag and you will literally never have to think about charging it.
It has a fantastic sensor, and doesn’t break the bank. As long as the shape fits you, it should be good.
For keyboards, look for “tenkeyless” or even smaller. Tenkeyless can come with full size keys, while being smaller by dropping the numpad. Even smaller keyboards might drop the columns of keys with the arrow keys and home/end/page keys, the function row, or even the number row. Somewhere along the spectrum you should get down to something that’s about the size of a SteamDeck, or smaller, without making the keys you’ll actually use while gaming smaller.
If you want to save on thickness and weight, consider LP switches. Low profile mechanical keyboards have become more available. These’ll be thinner and have shorter travel, but without going as flat as most laptops. They can be really nice, while also being way more portable than boards with full-height key switches.
I like them myself just for the ergonomics. A keyboard that lays flatter on my desk means less bending upwards and then back down in my hands and fingers when using it.
I use a G915, but that may still be a tad big next to the Deck. (And expensive)
- Comment on When the Steam Deck was still just an idea, Valve says some staff were like, "I just want that for me" and "the point wasn't even to make a product out of it" 7 months ago:
It’s also what got me to finally go linux full-time.
I had tried to a couple times before, but always ran into one too mamy snags.
When the deck was announced I thiugh to myself “that can’r work with every game, can it?” as I’d attempted that myself.
But I had to see for myself, and the Improvements in proton were staggering. And it’s gotten even better since! Who would have though Apex Legends, Hunt Showdown, and a bunch of other holdouts and anti-cheat games would be running on linux within a year of the deck releasing?
- Comment on [Game] God of War Ragnarök released and Steam Deck Verified 8 months ago:
I’ll be waiting for a crack that circumvents this. If I get the game someday.
- Comment on Random Crashes 8 months ago:
That sounds like exactly what I was getting
- Comment on Random Crashes 8 months ago:
Like complete freezes followed by a reboot? Or straight to complete reboot?
I had that on my first unit, RMAd it and hasn’t happened again on the new one. I assumed it was some kind of faulty hardware component. Like the RAM or GPU.
- Comment on There's a reason we aren't as harsh on the Steam Deck. Actually, a couple. 8 months ago:
It’s probably not worth the effort. It’s one of the more complex mods, and the screen with additional resolution comes with a bunch of drawbacks, and the anti-glare coating isn’t that big a deal.
- Comment on There's a reason we aren't as harsh on the Steam Deck. Actually, a couple. 8 months ago:
You cannot put an OLED screen in an LCD model.
They have different internals. The screen upgrades that exist for the LVD are to swap in the anit-glare coated version, or a higher resolution.
- Comment on Microsoft paves the way for Linux gaming success with plan that would kill kernel-level anti-cheat 8 months ago:
Either way, making all the software developers who insist on messing with the kernel on windows, stop, will be a good thing.
- Comment on Adding gog games to steam deck 8 months ago:
Bottles is really just a really nice UI for managing wine/proton. If you already know what you want/need to run something, it’s a breeze to set up in bottles. And even if you don’t, trying the various tricks that exist to get something running is made easy.
I can’t say the same for lutris. It can do all the same things and even more, I just don’t like the UI/UX, at all. It can do tons, but IMO it’s not the best tool for any of it.
On bottles, the more you actually understand about how wine/proton can be configured, the more sense bottles will make.
- Comment on Adding gog games to steam deck 8 months ago:
IMO Heroic is currently the best option for managing GOG games.
I find the GUI and user experience of Lutris to be atrocious, but it does work.
Personally, I’ve likes Bottles best to set up and run anything that steam/heroic can’t manage.
- Comment on Adding gog games to steam deck 8 months ago:
Note that you can enable a setting in heroic to do that automatically. Then you just install all your gog games and heroic will make sure they show up in steam.