MentalEdge
@MentalEdge@sopuli.xyz
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
- Comment on [Help] Buying Steam Deck locally vs internationally 5 days ago:
The difference, like the other commenter already pointed out, is whether you take something across a border, and then leave it there.
If you take the stuff you brought with you, back when you leave, then you didn’t import it. Import tax is exactly that, a tax on stuff moving from one country, to another.
Personal items aren’t subject to this, because the owner is coming and leaving with them. Technically there’s a whole song and dance that should happen when you come and go, but that’s massively inefficient, so customs will just sit there and trust that if you have something to declare, you will.
- Comment on [Help] Buying Steam Deck locally vs internationally 5 days ago:
That’s false mutual exclusivity. What other thing could you not also do, without buying an extra one?
- Comment on [Help] Buying Steam Deck locally vs internationally 5 days ago:
I’m having trouple parsing this comment into a sentence that makes sense. You don’t penny pinch e-waste? What?
Either way, a lot of people won’t think about this in terms of mere monetary value. Every bit of plastic counts.
And that’s before considering that not everyone can afford to make trivial purchases. And even if you can afford it, I can’t imagine making purchases without thinking about it beyond whether I have the money. That some people don’t think past that, contributes to tons of problems.
I could easily afford a more convenient and smaller GaN charger to replace the one I got with my Deck, but it wouldn’t really bring me any new value. Every cent I’d spend on that purchase would be more efficient when used for something else.
If not for my needs, then someone elses.
People care. And they should. You bother me, because behind your comments, is the suggesting that we shouldn’t. To you, one less piece of waste is “not worth it”. That’s wrong.
- Comment on [Help] Buying Steam Deck locally vs internationally 5 days ago:
So you’re saying buy the US one, throw the charger that comes with it in the trash, then buy another?
- Comment on [Help] Buying Steam Deck locally vs internationally 6 days ago:
I would try to somehow order it in france.
Having the EU plug on the actual charger is just nicer, but more importantly, the warranty is longer.
The power adapter accepts 100-240V, and the same one is used worldwide. They just put different plugs on it (you can see the seams if you look close).
- Comment on [help] Steam remote play between manjaro host and steam deck client 6 days ago:
Great!
If you want Sunshine to run and stream the game at the deck’s resolution, you’ll need to add a “Command Preparation” entry to set and unset the resolution and framerate requested by the Moonlight client on the deck.
Mine look like this:
sh -c “kscreen-doctor output.DP-1.hdr.disable; steam steam://open/bigpicture; kscreen-doctor output.DP-1.mode.${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT}@${SUNSHINE_CLIENT_FPS}”
sh -c “kscreen-doctor output.DP-1.hdr.enable; kscreen-doctor output.DP-1.mode.3440x1440@165; sleep 3; steam steam://close/bigpicture”
The first one disables HDR (colors are wrong on the deck otherwise), launches big picture, and sets the main monitor to whatever resolution and framerate is on the client end.
The second re-enables HDR, sets the monitor back to it’s native resolution and framerate, then waits 3 second for the resolution change to finish, and then exits big picture. (The wait is so that the normal steam window doesn’t get placed weird while resolution is different)
You can modify these commands and test them in a terminal before setting them up in Sunshine. You can remove the HDR toggle since you’re on x11, and you’ll want to check what the ID of your main monitor is, for me it’s “DP-1”.
- Comment on [help] Steam remote play between manjaro host and steam deck client 6 days ago:
Just tried it on my arch system, works. Not sure what’s wrong for you. Nothing sticks out in what you posted.
But like the other guy said, you should use Moonlight/Sunshine.
Better latency, better picture quality.
Plus unlike steam, you can set it to run things as the decks screen resolution. I get giant black border’s because my desktop is an ultrawide, but even on 16:9 you’ll get small ones, since the deck is 16:10.
I can tell you more about setting up Moonlight/Sunshine if you want. I have it configured so I can remote into my PC in big picture mode, and then I just use my deck to play whatever.
- Comment on There is now a Decky Plugin to use Lossless frame gen on Steam Deck 1 week ago:
I don’t know about anyone else, but the reason I say stuff like “fake frames, real flames” about nvidia, is that they include framegen in their performance stats.
As if it’s a tech that boosts actual performance. They use it to lie.
When they say “this card is twice as powerful as last gen” what they really mean is, it is exactly the same, but we turned on 2x framegen. Nevermind that there’s no reason you couldn’t do the same on the last gen card.
- Comment on What is your favorite Steam deck Bluetooth keyboard? 2 weeks ago:
If it says bluetooth, then it can do bluetooth even if it comes with a dongle.
A lot of keyboards support bluetooth, but also come with a dongle in order to have the option for a dedicated wireless connection.
Bluetooth is convenient, but if you care about latnecy, it’s horrid. Bluetooth mice and keyboards are noticably worse for performance gaming due to the additional delay in button presses and movements.
Hebce some of us prefer to use the dongle, as they allow for a significantly higher polling rate. Doesn’t mean the keyboard won’t work just fine on bluetooth.
- Comment on Desktop mode broken? 3 weeks ago:
Sounds like make the plasma config got screwed, and now the default panel (the taskbar) is off-screen somewhere.
Let me get back you with more details about what you can do.
- Comment on How long before Switch 2 JoyCon MouseMode is usable on a Deck? 1 month ago:
Couldn’t you just use any mouse? It’s not like the deck is limited to only controllers.
Or is the idea that you want the left controller for movement, rather than using the left controls on the deck or a full controller?
That said, I’m sceptical that the joycon mouse experience is any good on surfaces other than a table. Or even then, considering the ergonomics of the thing when used as a mouse.
Even if the sensor in it is a good one, it’s going to be bluetooth, and bluetooth mice have always had painfully noticeable latency in my experience.
- Comment on SteamOS Manager for BIOS updates, TDP and GPU clock controls now open source, mentions "Download Mode" 1 month ago:
Download mode is definitely not a thing yet.
One of the things that’s a botver with the deck is having to leave it on and probably on the charger, if you want to install a couple hubdred gigs of games.
- Comment on Installed New SSD, Stuck Like This While Reimagining 2 months ago:
Yes, it should be safe to force a shutdown, and then re-doing the re-image.
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 months ago:
Again. I know.
That’s why I’m hoping steam would make their own thing that’ll just always be there for linux users.
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 months ago:
In desktop mode, on the desktop client, outside big picture mode?
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 months ago:
I want this on my desktop, in not big picture mode. I already know it can be done on the deck.
- Comment on Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices 2 months ago:
I wish I could have protondb badges inside the desktop steam client.
Would be nice if this worked with linux in general.
- Comment on Steam Deck sales still going strong over three years later 2 months ago:
Are you being deliberately obtuse?
The device isn’t going to cease to exist, just because it was only for sale for two months.
- Comment on Steam Deck sales still going strong over three years later 2 months ago:
Yes, exactly. Getting it repaired (both within and outside of warranty) and spare parts availability.
What do you mean, “exactly”? The vast majority of owners will not need to repair theirs, and the vast majority of units will outlive their owners interest in using them. You’re assuming you’ll be one of the exceptions, which is always a possibility, but you can’t factor in it in as if it’s a 100% chance.
Software eventually too, but usually that takes a while longer.
What do you mean? It’s an x86 PC. The same way I can grab a 15-year-old laptop and slap a linux distro on it, the same thing is possible with the Deck.
Would you have bought a Steam Deck if Valve would stop producing them after 3 years? I wouldn’t.
I would and I did. In fact every person who has bought one before today, technically did. That’s a million points of contest against the argument you’re trying to make with this. Are you seeing the catch 22 you’re asking your tech to adhere to?
I’d have bought a Deck even if it only lasted a few months, because I got one two months after launch on pre-reservation.
And why not? It’s a great device that is worth the price of admission, as-is. I do not need valve to make several million more, and to keep doing so for several years, for my unit to become been worth owning. It is worth that all on its own.
I get wanting companies to do hardware better, but the level of the standard you are claiming you want here, is absurd. The Decks potential for longevity is above and beyond almost any other hardware product in the tech industry right now, with the exception of the framework laptops.
My one unit has given me three years and hundreds of hours of gaming away from home, and will likely give several hundred more before it stops working. When it does, there are a variety of possibilities to get it back to working.
If it had stopped working within warranty, I’d either have gotten a new unit, or my money back. There is no gamble there.
- Comment on Steam Deck sales still going strong over three years later 2 months ago:
Again, what do you mean “continued”?
The only impact the discontinuation of those devices had on the people who bought them, is that they can’t buy another. Aside from that, they still work. You’re talking as if the “end” of sale is a point in time where owning the products somehow stops being worth it, or like the device ceases to exist on that day. But I know you know otherwise.
If the Deck stops being sold tomorrow, that has zero impact on the one I already have, save for the possible decline in spare parts available.
There are lots of reasons to wait to buy something, but “they might stop selling them” seems more like a reason to get something you want to have sooner, rather than later. So that when sales stop, you have one you can keep.
- Comment on Steam Deck sales still going strong over three years later 2 months ago:
Fair enough. But that only further confuses me on how you came to the conclusion you did.
Surely it’s enough for a given product to be worth the price one pays at the time of purchase, and for that product to not lose that value with age. Judge a product for what it is, not what it will be.
We almost certainly are getting a second controller, but that will in no way take away, nor improve, the value that people who bought and still use the first one got and get out of it.
- Comment on Steam Deck sales still going strong over three years later 2 months ago:
Steam Machines we’re DOA, and anyone that actually bought one from one of the manufacturers likely got one that came with windows installed, because valve delayed the controller and software for so long the manufacturers pivoted to putting windows on them to be able to start selling the inventory. That meant very few that actually run SteamOS made it into the wild, most of them getting sold as just console-sized windows PCs.
And if you still have one, it’s just a PC. You can slap Bazzite or Windows on it and it’ll work just fine even today.
Both steam controller and link continue to get software support, and also function to this day. Valve stopped manufacturing and selling them, but support has not stopped.
No matter how you look at it, buying valve hardware has meant that even as it ages, they make sure it doesn’t turn into a brick, or even have its usefulness compromised.
- Comment on New Junk-Store update (install and play Epic Games + GOG on the Steam Deck) 4 months ago:
It’s a great deck game.
- Comment on Steam Deck / Gaming News #3 4 months ago:
You’ve got a type there, it’s RPCS3, not RCPS3.
- Comment on [Help] Unable to connect steam deck to xbox controller 6 months ago:
I’ve even run into games that use the light for stuff. The Silent Hill 2 remake uses it to indicate health.
- Comment on Steam Deck hits 17,000 games playable and verified 7 months ago:
Use protondb ratings.
There’s a decky plugin that will show a steamdb badge on game pages (that also works as a shortcut to open the protondb page).
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 7 months ago:
Or since they are right next to each other, it could be just one big touch surface.
The deck isn’t great, it works for some people, and is still really good for the rest, but the touch pads are pretty awkward for a lot of us. If the new valve controllers ergonomics are equivalent to the deck, it won’t be worth ditching the DS5 for me.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 7 months ago:
It mostly does.
As someone with big hands, I can’t use the touchpads comfortably without scooting my grip downwards in a way that makes it precarious and lesd than comfortable.
I have a similar problem with the Index controllers. My thumb is too long to comfortably rest on any of the controls if I grip the grip where you’re supposed to to be able to strap your hand in.
Good economics is supposed to work for everyone, and I’ve yet to try a valve hardware product that fully pulls it off. Maybe the first controller did, but I haven’t tried that one.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 7 months ago:
To me it looks like they’ve shoved the joysticks up where the trackpad is on playstation controllers. If they haven’t, that’s even worse.
There’s nothing below the joysticks on the playstation controller, because that area isn’t within comfortable reach for your thumbs.
Sure you can put stuff there, but bending your fingers theres isn’t fun. That’s already true for some users when using the trackpads on the deck.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 7 months ago:
This seems like prototype that they can make using the parts from the current deck.
I’m not sure the two square pads make sense on an actual controller. I feel like those thumbsticks would be just out of comfortable reach.