potustheplant
@potustheplant@feddit.nl
- Comment on Nothing is requiring employees to be in the office five days a week 3 months ago:
sure thing
- Comment on Nothing is requiring employees to be in the office five days a week 3 months ago:
And everybody clapped.
- Comment on Valve bans Razer and Wooting’s new keyboard features in Counter-Strike 2 3 months ago:
You’re confusing changing the priority of the inputs with creating them. Not the same thing.
In my opinion this should be implemeted on a OS level for all to use
Tons of keyboard/mice features are applied per device. If you want to do this on yours, it’s free. Look it up.
There’s no barrier for entry and it makes the gameplay quicker. There are no downsides here, this feels like plain gatekeeping.
- Comment on Valve bans Razer and Wooting’s new keyboard features in Counter-Strike 2 3 months ago:
The game is coded to not allow you to strafe while pressing both side buttons
The way this feature works haa nothing to do with how the game is coded and go, cs does not explicitly try to prevent you from doing this. If it does, please show me your source. If they actually wanted to do that, they could also add a minimum delay between the inputs and not ban anyone.
Allowing hardware to change how a character behaves lowers the skill ceiling.
Lowers the skill ceiling to strafe but strafing isn’t something thata everyone does. Considering that it makes you harder to hit, and shooting IS something everyone does, it means that everyone has to improve their tracking skills.
Still a closer analogy than “are they gonna ban low latency peripherals.” Genuinely baffling how you came to that conclusion.
If that baffles you, it means you didn’t give it much thought. Lower latency benefits people with better reflexes. If you have a mouse that has a high latency and I a keyboard that has very low latency, that means I can avoid more of your shots.
- Comment on Valve bans Razer and Wooting’s new keyboard features in Counter-Strike 2 3 months ago:
The super light mouse doesn’t move itself.
These keyboards also don’t move your character on their own. They simply allow you to react faster by not requiring you to fully depress the key before the other input is accepted. This is simillar to banning n-key rollover if something like 4-key rollover was the norm. It’s an improvement on movement and raises the skill ceiling.
To top it all off, this feature is not hardware restricted. Unlike wooting’s other things like setting the key depress distance, which you can do because they have optical switches.
Imagine if you had a mouse that stopped moving when your crosshair passed over an enemy. Is that acceptable?
No. But that example is also nothing like the feature being discussed here. Are you sure you understand what this does?
- Comment on Valve bans Razer and Wooting’s new keyboard features in Counter-Strike 2 3 months ago:
Are you going to ban mice that are too light? How about super low latency peripherals? Are monitors next? Is there a limit for the specs on those?
I really can’t see how this makes sense for you.
- Comment on Windows is Now Officially Supported on OLED Steam Deck 4 months ago:
That kinda makes it not very portable. However, it’s true that you can get short high capacity drives. They’re just a bit harder to find.
- Comment on Why more PC gaming handhelds should ditch Windows for SteamOS - Ars Technica 11 months ago:
Valve promised quite a while ago that they’d release a public version of SteamOS and they haven’t yet. Until they release it, the ball’s on their court.