Kovukono
@Kovukono@pawb.social
- Comment on Stellaris updates are slowing down to stop empires randomly destroying themselves, among other bugs 17 hours ago:
Yeah, but it’s starting to feel like there’s more downsides. They’ve put out so much DLC that they’re literally offering a monthly subscription service to get access to all the DLC. The new DLC costs $25 (base game costs $40), and comes with a game-breaking patch that couldn’t have been shipped without knowing there were glaring issues, and a disclosure that AI was used to make some of the assets. It’s getting harder to feel that you’re seen as a playerbase instead of a cash cow.
- Comment on Stellaris updates are slowing down to stop empires randomly destroying themselves, among other bugs 19 hours ago:
Like every major release, they redid some management elements, so people are unhappy about that. But the big thing was that 4.0 was a patch intended to address performance with how pops were handled, so the mid-late game was playable at a good speed. Instead the update made performance issues worse, and apparently even with a bunch of hotfixes performance is still bad, and there’s a lot of issues caused by the patch other than performance.
- Comment on What games did you get down with over the holiday weekend? 3 weeks ago:
Monster Train 2. The first scratched the itch I had when I had run out of steam with Slay the Spire, and the second has built on top of the first with some new card classes, giving you different abilities for your engine, and five new races with new mechanics for each. It’s fantastic, and really feels like everything you’d want out of a sequel. And as a nice bonus, it’s not too hard on the Deck’s battery.
- Comment on I would like to recommend Blue Prince to anyone who likes puzzle games 1 month ago:
If you enjoy games like Outer Wilds or Return of the Obra Dinn, where you basically can only play it through once to figure out the secrets, it feels like this is going to be something you’d love. The downside is the roguelite element can be really punishing and make you feel like you’ve wasted a day, especially if you’ve found the secrets in those rooms. The good news is that there’s been at least a couple times where I found out items were puzzles days after I saw them, so it might not entirely be a waste.
- Comment on Following the nightmare footage of AI-loy, Horizon actor Ashly Burch shares her stance on the whole debacle 2 months ago:
Ignoring whether or not AI is able to deliver the same quality as humans, it boils down to that capitalism views human beings as a unit of work. So many of those units of work are necessary to achieve a product. AI is supposed to cost less than humans to produce the same amount of work.
Humans, however, aren’t just a simple measurement of what they can put out. Your worth isn’t tied to your productivity, or the amount of capital you have. Those factors might affect your total worth, but capitalism would have you believe that these are the only metrics that matter. Creative activity has been a staple of humanity throughout history, and it’s now a job where you can produce something that has some semblance of soul attached to it.
So when it comes to replacing artists with AI, there’s the offense that companies are trying to stifle what artists can get work by replacing them with versions that are mimicry, at best. I’ve seen fantastic works of AI art, but every single instance of it used by companies is replacing a creative human job for the sake of saving costs.
But AI doesn’t do a good job at most things. It has a terrible record of answering questions accurately, self-driving technology isn’t yet to the point where it’s been deemed safe, and we don’t have robots at the point where they can replace a human doing something as simple as stocking shelves. But what it can do, really well, is imitate art, whether it’s drawing, or vocal performances, or to an extent physical performances. People are worried about artists because those are the jobs affected right now. But the minute those other jobs are able to be automated away in a cost-effective manner, you’ll see people pissed about that, too.
- Comment on Captain Price seems to die in a cut ending from Modern Warfare 3, uncovered 13 years later 1 year ago:
I played these games for the story. The campaigns used to be pretty solid, with good action and a lot of good moments. I’m not saying they’re excellent still, but Modern Warfare had both the nuke and “All Ghillied Up” sequences, Modern Warfare 2 had the up-until-then relatively unexplored front of the United States and the “No Russian” missions, I was genuinely interested in Advanced Warfare’s story, and if you want to go really far back, CoD 2 had some excellent missions that really nailed the scope of battles in WWII. A big part of the reason that Titanfall 2’s campaign was so highly praised was because they had the talent behind Call of Duty’s campaigns working on it. I’m not saying the multiplayer is any small part of the game, but there’s at least some subset of people who played it for the campaign.