QuadratureSurfer
@QuadratureSurfer@lemmy.world
- Comment on Vehicle combat in Scaravan 66 looks nuts and I want it now 1 week ago:
Direct link to the trailer:
www.youtube.com/watch?v=InEY6skrfl8 - Comment on Why is Nintendo targeting this YouTuber? 2 weeks ago:
But he does have a guess as to why Nintendo targeted him. The first copyright strike landed on his video about the MIG Dumper and the MIG Flash, a pair of devices that let you turn genuine Nintendo Switch cartridges into digital files and then carry around an entire library of those ROMs in a special microSD-equipped flash cartridge for your console. I’ve watched the video, and while Crandall does explicitly take an anti-piracy stance, it’s easy to imagine these gadgets being used by bad actors, too.
“I think the first strike was simply due to the fact that they wanted to minimize attention around the MIG Flash cartridge and dumper […]"
Looks like he also mirrors his channel on Odysee, so the removed videos can still be seen here: odysee.com/…/mig-flash-v2-and-cartridge-dumper-re…
- Comment on Anthropic's AI can now run and write code 3 weeks ago:
Ok, this is a bit more than what the title implies. This isn’t just outputting the code in text, but rather the ability to verify its own answers before responding to the user asking questions using code.
Claude could attempt these tasks before. But, because it lacked a mechanism to mathematically verify the results, the answers weren’t always incredibly accurate.
So now if you ask it a math question or for it to create some visual bar chart, it will actually do the work to verify that what it’s saying is valid.
I’m sure there will still be ways to trip it up, but this is a good step forward.
- Comment on 'It even breaks my heart a bit': Denuvo pushes back on its haters, says Steam forums are a 'very toxic, very hostile environment' 4 weeks ago:
What do you mean?
All I see are hearts and love ❤️❤️❤️❤️. /s - Comment on Here’s Gary Oldman fighting space Goombas in over an hour of new Star Citizen Squadron 42 gameplay 4 weeks ago:
Here’s a direct link to the video: www.youtube.com/watch?v=1H-0x4xk2Xk
- Comment on Many companies won't say if they'll comply with California's AI training transparency law 1 month ago:
It would be interesting to see just how often Instagram sold its users’ images to companies creating generative image models.
I see a lot of artists complaining that their work was used for training, but they also agreed to upload their photos to a company along with a royalty free license.
- Comment on YouTube apologizes for falsely banning channels for spam, canceling subscriptions 1 month ago:
Another reason why content creators should be mirroring/uploading their videos to other platforms like Nebula/PeerTube/Odysee/etc.
- Comment on Google is testing verified checkmarks in search 1 month ago:
And that’s when scammers/disinformation campaigns can really take advantage of this system.
People are more likely to trust a “blue check mark”, so finding every way to trick the system into either giving one, or making it look like they have one will become a high priority.
- Comment on California governor vetoes major AI safety bill 1 month ago:
What are you talking about? AI is way too broad of a term to be talking in generics like this.
Are you talking about ML models that help with diagnosing patients, find new cures, find new planets, upscaling, motion prediction, self driving cars, image generation, object detection, text generation (ChatGPT), audio generation (music, voices), etc?
If you’re talking about some “AI” that’s meant to replace a system where we already have a simple solution (like a rain sensor) then, yeah, training a model on that is not worth the effort.
- Comment on Palworld developer has no idea why Nintendo’s suing over its Pokémon-like game 1 month ago:
Though Nintendo’s not going after Pocketpair because lamballs look uncomfortably similar to wooloos, we do know the company is famously litigious in protecting its brand.
So no one really knows what exactly Nintendo is accusing them of yet.
Here’s an older video by an attorney that did a deep dive on Palworld and its legality: www.youtube.com/watch?v=ns3ATH556NU (Warning: long video).
- Comment on Violent racing simulator turns force feedback up to 11 with an ejection seat — sim project debuts in crash and smash video 2 months ago:
Direct link to the video: www.youtube.com/watch?v=TnkXpJCoY9c
but the Tank Simulator also looked great: www.youtube.com/watch?v=NXGwaJBB_J0
- Comment on Flappy Bird’s original creator says he has nothing to do with the new game 2 months ago:
Flappy Bird wasn’t the first to even implement a game like this.
I remember playing a very similar game with a helicopter and another one with a worm long before that app released for phones.
Flappy Bird is just the game of this type that ended up going viral in its time.
- Comment on Dell will continue to reduce its workforce amid push to focus on AI 2 months ago:
I think this title is being easily misunderstood.
Dell is not cutting jobs by having AI compensate for those positions, they’re cutting down on sales teams and creating a new team that focuses on AI products.
From the article:
The latest job cuts appear to be part of a broader reorganization of Dell’s sales teams, including the creation of a new group focused on AI products and services – an area where Dell plans significant growth. For instance, in June, Dell, alongside Supermicro, was selected to provide hardware infrastructure for Elon Musk’s xAI startup’s AI supercomputer.
- Comment on Would you recommend any of the Star Trek games? 2 months ago:
I see “TOS point and click” and can only think of “Terms of Service point and click”… what does this actually stand for?
The other side? TOp Side? It’s definitely not “Thoracic outlet syndrome”…
- Comment on Blue Protocol's western release has been cancelled and its Japanese servers will shut down early next year 2 months ago:
Released last year, and going to be shut down by January 18, 2025
Looks like a free to play MMO with microtransactions and a season pass. No refunds will be given out.
It’s not the best example for the Stop Killing Games movement, but it at least highlights the trend of studios that are releasing games and then dropping all support soon after.
It would be great if studios started planning for an end of life transition where players could spin up their own servers, or at least allow some sort of offline mode so that the game doesn’t just become completely unplayable.
- Comment on Victory! California Bill To Impose Mandatory Internet ID Checks Is Dead—It Should Stay That Way 2 months ago:
We’re celebrating too soon.
Looks like a law (SB 976) requiring ID verification for social media is heading to Newsom to be signed into law (but hopefully will get shut down?).
The exact kind of verification required isn’t explicitly stated in the bill and would be up to Rob Bonta (CA Attorney General) to decide.
Of course Bonta uses the classic “think of the children, approach”:
Bonta, on the other hand, encourages the public to think of the welfare of children at risk from social media addiction.
- Comment on Test of a prototype quantum internet runs under New York City for half a month 2 months ago:
Sabine Hossenfelder has a PhD in Physics and gives some good information about what quantum internet is, and what it is not: www.youtube.com/watch?v=u-j8nGvYMA8
Basically, this is not a means of transferring data faster than the speed of light.
It does allow for an ultra secure connection, but that connection is so fragile and susceptible to noise that this would not be useful for transferring any large amounts of data.
Most likely this would be used for exchanging keys/tokens which could then be used with a more reliable connection for transmitting larger amounts of data.
- Comment on I hope you've got a spare 190GB kicking about for God Of War Ragnarok on PC 3 months ago:
To your first point, you’re right, this post isn’t about a study. It’s about how much space a game is taking up on a drive. However, this thread started because we’re comparing the game to a study about how much space the library of Alexandria would take up on a drive as well. Comparisons that require understanding how much space images take up in a game (like textures used for 3d models and such).
Again, I did make a small effort to look up that study. I would appreciate it if you could link to it since it’s apparently so easy for you to find.
Part of the point of being on here is to ask questions and have a conversation with the public. I was giving the original commenter an opportunity to talk about a subject that I found cool and interesting, which he apparently knew more about.
Again, you’re misunderstanding the question about 4k stuff. I’m wondering if they included images at all in the study that the original commenter is talking about, the ask about quality is secondary, but important to keep those numbers relevant.
To answer your questions about “what good is a study…” and “can I make a study…”, go back an re-read my example on the Pokédim since that explains why it a study should include include an explanation of how they came up with their numbers.
- Comment on I hope you've got a spare 190GB kicking about for God Of War Ragnarok on PC 3 months ago:
No chatGPT (or any LLM) used for any of my replies to you.
But, if you could please link to the study/conclusion so that I could read about it, I would greatly appreciate that. Especially since you seem to have easily found it after a quick search.
I am honestly wanting to know more.
- Comment on I hope you've got a spare 190GB kicking about for God Of War Ragnarok on PC 3 months ago:
Can you link to how they estimated it? I gave it a quick search and my results didn’t seem to be anything useful.
It doesn’t matter what language it’s in or which encoding we chose. It’s not an exercise in optimization.
In a way, it really does matter or else these numbers are meaningless and won’t mean the same thing to someone from the future (or past). Just think about how big 15GB was ~20-30 years ago (before compression became popular for websites). Telling someone in that time period that there were 13-15GB worth of information in a library would have severely underestimated just how much information was actually contained (unless were strictly talking only about text here).
Why would they store it in 4k?
I think you misunderstood my question. I wasn’t stating that they would (or should) store it in 4k, just wondering if their data storage estimates included maps/drawings/paintings that could have been in the library as well as what sort of quality they would have used for that kind of storage. Images can easily use up tons of data depending on what format you’re using.
Let me try explaining it in a different way. Imagine we had a small device that created a pocket dimension while also being able to shrink objects inserted into it down to about half it’s size. Let’s also say that the pocket dimension was big enough to store 100m³ And somehow this fits the entire contents of the Library of Alexandria. Let’s call that device a pokédim. Some research paper could say, “the entire contents of the Library of Alexandria can fit in 100m³ of a pokédim!”
A few years go by and the pokédim gets an upgrade and it can shrink objects down to 1/100th of it’s original size. Now, the problem with someone reading that previous statement is that it is no longer relevant.
What the statement should have been is, “the entire contents of the Library of Alexandria can fit in 100m³ of a pokédim when shrunk down to half its size!”
- Comment on I hope you've got a spare 190GB kicking about for God Of War Ragnarok on PC 3 months ago:
Now I’m interested in a source for that.
How did they come up with that measurement?
I’m assuming text would use Unicode so that they could capture more letters/symbols for different languages?
Also, are they including maps/images using 4k resolution images?
Are they re-rendering any statues/artworks as 3D models?
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
You can look at posts/comments with kbin to see who liked what (used to show dislikes as well, but not anymore). Example: kbin.run/m/gaming@lemmy.zip/t/…/favourites
- Comment on Warhammer 40,000: Speed Freeks is a twisted metal death rally with Orks coming in August 3 months ago:
Twisted Metal… Now that’s a name I’ve not heard in a long time… A long time.
- Comment on Do a little speed-running with the Summer Games Done Quick Humble Bundle 4 months ago:
$20 for these 7 games:
- Nickelodeon All-Star Brawl 2
- Pennys Big Breakaway
- The Elder Scrolls III: Morrowind Game of the Year Edition
- Arzette: The Jewel of Faramore
- Dishonored
- Hyperbolica
- Blazing Chrome
- Comment on Ubisoft Posts Beyond Good & Evil – 20th Anniversary Edition Tweet With June Release Date, Then Deletes It 4 months ago:
Yep: store.steampowered.com/…/Beyond_Good_and_Evil/
eurogamer.net/beyond-good-and-evil-delisting-prom…
Looks like it can still be bought on GoG… for now. www.gog.com/en/game/beyond_good_and_evil
- Comment on Roku owners face the grimmest indignity yet: Stuck-on motion smoothing 5 months ago:
Yeah, I could never put my finger on why I didn’t like it before, but then I saw this video and everything made a lot more sense.
Although, with the recent AI boom I could see this process improving a lot (such as what DLSS is doing)… but I would still want an artist in the loop for movies/shows making it look just right, rather than my TV trying to guess how characters should move around between frames.
- Comment on Roku owners face the grimmest indignity yet: Stuck-on motion smoothing 5 months ago:
An animator’s rant on why motion smoothing is terrible for animation:
- Comment on Get Another Look At Into The Dead: Our Darkest Days' Texan Zombie Action In New Gameplay Teaser 5 months ago:
Direct link to the video that the article is sourced on: youtu.be/xHZO5ugMIWw
- Submitted 5 months ago to gaming@lemmy.zip | 5 comments