PunchingWood
@PunchingWood@lemmy.world
- Comment on Leak: Valve is making a Steam Controller 2 and a ‘Roy’ for its Deckard 4 weeks ago:
Same could be said for lots of other party controllers that are essentially the same.
Like I have a 8Bitdo Ultimate BT controller, it’s essentially an Xbox/Switch controller, but it comes with a charging dock and is also compatible with the Switch. It also has hall effect sticks and motion control (for Switch). I preferred the Steam controller’s grip over the Xbox controller, on top of the Steam controller having back pedal buttons as well. Plus it comes with a dongle, which has to be bought seperately for the Xbox controller unless you use Bluetooth.
So there are plenty of things that could be done different, ranging from different features to better build quality.
- Comment on Leak: Valve is making a Steam Controller 2 and a ‘Roy’ for its Deckard 4 weeks ago:
I never understood why Steam didn’t just make a variant of the original Steam controller that just had the classical button layout without touchpads. I liked the touchpad version for some games but it’s really clunky to use for stuff I’m otherwise used to have sticks for. I really like the Steam controller’s grip.
I would’ve loved the same controller with an Xbox layout or something or even interchangeable parts/layouts. Although that would probably drive up the price a ton.
- Comment on Star Wars Outlaws creative director admits forced stealth sections are “incredibly punishing”, says next patch will ease up on them 3 months ago:
Love the game, but stealth definitely was pretty punishing right at the start of the game. That said, it became incredibly easy with the upgrades/unlocks progressing throughout the game, even a bit too easy. Frankly I hope upcoming nerfs don’t make it even easier later in the game.
I think the best solution for early gameplay would be to give a window of opportunity to react to getting caught. this is also an upgrade (Fast Talker or something like that), so you can send Nix to distract the guy. Perhaps it would be as simple as to have that ability unlocked by default.
Add a few more checkpoint saves throughout, or simply an option to save in more places since it’s usually disabled in places you sneak about, and I think most issues around stealth would be fixed.