skibidi
@skibidi@lemmy.world
- Comment on New rumor suggests Valve's Steam Deck 2 is much further away than we thought 1 week ago:
They said they would wait until there was a meaningful increase in the power or efficiency they could get out of the form-factor.
The OG deck launched 3.5 years ago, and since then not much has changed. The steam deck GPU has 1.6 TFlop of FP32 compute at 15W. AMD’s newest low-power APUs have 2.3 TFlop of FP32 at 28W - nearly double the power for a <50% theoretical performance gain.
A semi-custom APU (that removes the useless AI engine) would compare more favorably, but we are still talking about maybe 20% more performance, not exactly game changing for the cost.
- Comment on Indie devs have begun adding a no generative AI stamp to their store pages 6 months ago:
Most games (pre-ai at least) would use a brush for this and manually tweak the result if it ended up weird.
E.g. if you were building a desert landscape you might use a rock brush to randomly sprinkle the boulder assets around the area. Then the bush brush to sprinkle some dry bushes.
Very rare for someone to spend the time to individually place something like a rock or a tree, unless it is designed to be used in gameplay or a cutscene (e.g. a climable tree to get into a building through a window).