Ricaz
@Ricaz@lemmy.dbzer0.com
- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 1 week ago:
Oops, written from mobile. Gonna leave it
- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 1 week ago:
I wonder which games they will blatantly rip off this time
- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 1 week ago:
It’s so funny to be that Rimworld is basically copied straight from Dwarf Fortress all the way up to Ideology. Then they start coming up with their own content and everyone hates it.
- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 1 week ago:
It’s pretty simple: Notch was never a great coder and the game never had any mod support or APIs. He didn’t support the idea of mødding the game at all.
Modders literally have to decompile and reverse engineer most of the game to add mods. Only last year did they remove obfuscation so the community didn’t have to make up their own naming for everything.
- Comment on The worst timeline 7 months ago:
I only have my Windows partition for the one weekend per year I play Rust
- Comment on Steam Deck gets a new low-power screen-off downloads mode 11 months ago:
Seems like a very niche case to me unfortunately and I would be very surprised if they implemented something like this in later models
- Comment on Steam Deck gets a new low-power screen-off downloads mode 11 months ago:
What’s the point of this? Genuine question.
It probably supports WoL already?