user_6282638282
@user_6282638282@sopuli.xyz
- Comment on The recent SteamOS 3.8 update seems to have greatly improved steam remote play 3 days ago:
Does Remote Play work for non-Steam games running in Steam?
- Comment on [Discussion] What are you playing on your Deck? - June 2026 2 weeks ago:
Sure, with the caveat that everyone’s definition of “playable” is different.
I am using the latest Eden AppImage and a 1.4.2 ROM. I didn’t change anything in Eden besides controller setup and increasing the RAM to 8GB (this has to be done in the game config). This gets you fps in the teens and 20s.
Then I ran the NX Optimizer AppImage. I used the Steam Deck preset and chose the 2nd of the 2 TotK entries on the game menu. The only change I made was the lower shadows to 512x. I don’t know if that did anything… the shadows do look pretty bad. Then I clicked “Apply”. Note that if you have multiple emulators, NX is going to try to figure out which one to apply to. I’d get rid of anything that’s not Eden AND the settings folders that are in
~/.local/share.NX adds a “mod” entry you can view and turn on and off in the game settings. It also installs something called UltraCam, and you’ll know that because it changes the game opening and adds UI elements. Now I have no clue what any of this stuff is doing. It’s poorly explained… Like is it just modifying emulator settings you could do yourself? Is it doing something to the ROM? No clue. You can make adjustments to UltraCam settings by hitting both triggers combined with left stick click. I changed resolution to 900p, and turned on FSR. But it’s unclear how much that helped.
Anyway, the result is a max, locked 30 fps. It will dip while shaders are caching and when you first use ultrahand and in villages and other areas with fire. It is not smooth by any means but it’s “mostly smooth”. Usually in the open world and in shrines it’s stable. There’s also some banding from what I assume is anti-aliasing, but I don’t see any turned on in any setting I can locate, so who knows.
Like I said, it’s good enough for me. Like you the ergonomics of the Steam Deck are so much better than Switch that I’ll take the compromise here.
- Comment on [Discussion] What are you playing on your Deck? - June 2026 2 weeks ago:
They’ve published a bunch of updates, with pretty detailed change logs. Have you checked to see if they addressed the issue.
I haven’t got nearly that far. It’s an absolutely amazing recomp and I love that it exists, but as I’m fiddling with the controls and the camera and the combat I’m just thinking “Breath of the Wild exists, why am I doing this?”
- Comment on [Discussion] What are you playing on your Deck? - June 2026 2 weeks ago:
Last month I finished up Transiruby, which is a really fun and breezy Metroidvania. The art style and the incredible chiptune soundtrack gave me big Axiom Verge vibes, despite being quite tonally different.
My June project is getting TotK emulation working satisfactorily, which finally happened last night after far too much trial and error. I know Nintendo’s lawyers have made everyone scared but the amount of vagueposting around this subject is maddening. This means I can likely sell my Switch as it was the only game I had left to play. It also means I have to play the first 10 hours of the game again…
- Comment on It didn't have to be this way | Nerdnest - Youtube (Invidious link) 2 weeks ago:
I was confused by this news because I buy games cheaper from other retailers all the time, even Steam keys. I assume this about full retail price, but since PC games go on sale so often, it seems like “average retail price” can easily be lower through another store front.
- Comment on Steam Deck back in stock, with higher pricing 3 weeks ago:
Oh yeah, I’d put up with weird looks for that + the more powerful chipset.
- Comment on Steam Deck back in stock, with higher pricing 3 weeks ago:
Still $999 here, although that’s for a more powerful processor. Those grips though, lol.
- Comment on Steam Deck back in stock, with higher pricing 3 weeks ago:
Valve probably needs to implement their waitlist system for all hardware at this point.
But the point remains, if it’s “not worth it”, who are scalpers gonna sell it to?
- Comment on Steam Deck back in stock, with higher pricing 3 weeks ago:
Crazy! Universally people saying “not worth it at that price” and yet…
Lower inventory than expected? Extreme FOMO?
- Comment on Steam Deck back in stock, with higher pricing 3 weeks ago:
I share your skepticism, because Valve is definitely in a damned if you do/don’t situation. But…
The only people who could justify an absurdly high price for a Steam Machine are the people who NEED a plug-and-play console-like system and can afford a high price. And that is just not a big market.
I’m not sure it was ever a large market. Like I don’t think based on Valve’s comments during the launch that they were thinking “bigger than the Steam Deck”. It really felt like “for the subset of Deck users who want this too, and maybe it’ll surprise us.” The commentary around price has ALWAYS been “it’s going to be too expensive”, from the second it was announced, so it’s hard to know how much the price will actually impact sales, because so many people want to talk about how they’d buy a thing if not for this one factor who were never ever going to buy the thing.
The pricing is definitely going to be a problem now, there is no way around that. But because I’m the person you are describing, I will say… I’m just over building PCs and the inherent compromises (nevermind that the component prices are crushing that market too). The guy who did the video a few months back was a) in Canada, b) buying shit in parking lots from FB marketplace, c) doing this 6 months ago, before the war. I’m not convinced it could be done reasonably today at some remarkably lower price than whatever you think the Steam Machine will cost.
I don’t want the ecosystem lock-in of consoles, I already own tons of PC games. I want exactly what Valve is cooking, and not really anything else. Even if it’s an alleged better value.
- Comment on Steam Deck back in stock, with higher pricing 3 weeks ago:
I got a refurbished 512GB for $439 a year ago, that is nuts.
What’s even available that’s competitive? Legion Go 2 prices are absolutely bonkers, maybe the first gen at $849?
MS still had launch MSRP for the ROG Xbox Ally models.
Protecting my deck with my life…
- Submitted 3 weeks ago to steamdeck@sopuli.xyz | 70 comments
- Comment on Linux smashes past 5% on the Steam Survey for the first time (note: percentage is questionable) 2 months ago:
Linux DESTROYS Windows with FACTS and LOGIC
- Comment on [Discussion] What are you playing on your Deck? - March 2026 3 months ago:
I used the Wii version. There was a (mostly) helpful video that had links to pre-configured controller mappings so I can do all the motion control stuff with regular controls. The star aiming isn’t quite as intuitive, but I’ve not had an issue playing casually.
- Comment on [Discussion] What are you playing on your Deck? - March 2026 3 months ago:
After the winter sale and some Christmas gift cards I was kinda paralyzed by choice and just stopped playing.
I’ve been following “Video Game Club” on Mastodon and the March game is Super Mario Galaxy. So getting emulator and controller working for that and getting it going. The game itself seems decent, but has not become a total timesink yet.
- Comment on Why $700 could be a "death sentence" for the Steam Machine 4 months ago:
Yeah I think that was my point about feeling like Valve is purposely screwing me. Microsoft showed with the Xbox Ally X that their appetite for hardware subsidies is waning (perhaps even their appetite for hardware at all).
Valve has a lot of goodwill with Steam Deck owners and I think if they price it at a number higher than any one person’s expectations, that person is less likely to think it’s Valve’s fault, than if Sony were to do the same.
- Comment on Why $700 could be a "death sentence" for the Steam Machine 4 months ago:
See point a. Everyone is so capitalism-brained they assume every company’s goal is to sell the maximum amount of product and anything less is abject failure. (Ok that’s a bit of hyperbole.) But Valve is a weird company and we just don’t know what their criteria for success is.
If they’re aiming for a market the same size or larger than the Steam Deck, they will probably struggle at higher price points. But if they’re look at 1-2M units? That could be doable with people like me. That’s a relatively small portion of the gaming market, but might be enough for them to be worth it.
- Comment on Why $700 could be a "death sentence" for the Steam Machine 4 months ago:
I really don’t understand the hand-wringing about the cost. I see comments all the time about how it’s “DOA” at some price or another and it strikes me as someone projecting their own preferences and values, including the “analyst” quoted in the article.
As an outside observer you don’t know a) Valve’s goals; b) almost anyone else’s preferences and values.
I say this as someone who enjoys gaming, won’t ever buy a console and won’t ever build a gaming rig. This product is perfect for me and I’d have to feel like Valve were purposely screwing me to not buy it.
- Comment on Steam Machine price leak suggests it will cost as much as an iPhone 5 months ago:
Valve hardware is niche. They have (as of 2024) less than 400 people working there, and surely most of them of Steam and… maybe some games.
I really heard nothing in their presentations and interviews to suggest they have grand aspirations of shifting 10s of millions of units. The Deck I think is considered a success, and still only moved in a few years what the Switch did in a few months.
I think their target demographic is PC gamers who are just not super enthusiastic about the endless hardware grind.
- Comment on Steam Machine price leak suggests it will cost as much as an iPhone 5 months ago:
I don’t think Valve is trying to convert console players. I think (and they’ve implied) that they’re trying to offer what a lot of Steam Deck buyers have been asking for: a more powerful Steam Deck that plays more of their library. That they took a lot of cues from consoles in terms of packaging and design is really more about “the living room” than that specific customer they’re targeting.
I could have consoles, and I choose not to because I have a large Steam library and, as OP said, they’ve earned my trust.