Chaf
@Chaf@slrpnk.net
- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 4 days ago:
I hardly play games that use the unreal engine, but I’d expect that to be similar, especially as unreal engine is usually used for more graphics intensive 3D games.
The thing that annoys me about unity, is that it performs like ass even for games that should easily run on an iGPU, like RimWorld levels of graphic. I’m not saying their graphics are bad, it has its own style and I like it, but 2D games should definitely be able to run on an integrated graphics card, and there are a lot of games using unity that don’t. Either the engine is shitty, or it’s making it too easy to create unoptimized games
- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 5 days ago:
That would explain why it’s one of the few unity games that does not try to burn a hole into my laptop! Was always wondering how they achieved that. Usually when I see that a game uses unity, I can already guess that it won’t run well on my machine