Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse

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Hazzard@lemmy.zip ⁨5⁩ ⁨days⁩ ago

Yeah, that’s reasonable. I think it’s pretty cool tech, even if my own priorities and my display prevent me from using it as well.

The only place I really take issue with it is when someone like Capcom pushes it hard in a game like MH: Wilds to reach 60FPS. 30->60 is adding 33ms of input lag, in an action game, reaching a level of input lag we haven’t seen in the mainstream since N64 games that couldn’t push past 15-20FPS.

Once you’re at least at 60FPS native, you’re only adding 16ms of input lag, and that begins to feel like a pretty reasonable trade if you really like that smooth look.

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