This is for multiplying your fps by 3x or 4x, but the input lag, ghosting, stuttering, and other issues make everything worse. Overall I’d recommend sticking to lossless scaling at 2x or not using framegen at all.
But they make the numbers bigger! Biggest number is best number!
rogsson@piefed.social 2 weeks ago
Frame Gen is by its very design a really stupid technology
Fubarberry@sopuli.xyz 2 weeks ago
Upscaling tech (DLSS/FSR/etc) is nice as a way to help older/weaker hardware play newer games, and I’ve really appreciated it on the deck. I really don’t like it when games use it as a crutch to avoid having to optimize their game to an acceptable level.
Frame gen is in a worse spot because it usually only works well on hardware that can already hit 60fps. I’ve never found a built in framegen option that was actually usable on the deck without horrendous input lag and/or graphical issues.
Lossless Scaling’s Frame Gen is a sometimes exception, I’ve found a few Deck games that it works really well with. There are still occasional graphical issues/ghosting with it, but it can help out quite a bit. It’s weird to me that 3rd party software from a small dev would work better than integrated FG from the game devs/GPU makers, but it is what it is.
real_squids@sopuli.xyz 2 weeks ago
It’s pretty cool even if your hardware isn’t struggling, FSR’s Native AA at 1440p helps a bunch especially if a game has fucked up TAA/sharpening
HoloPengin@lemmy.world 4 days ago
I think it’s valid for boosting raw 60fps to 120fps (or whatever your max refresh rate is) in games that aren’t super latency sensitive. Boosting something like 180 or 240FPS to 360 or 480 is probably valid for more latency sensitive things like competitive shooters since it would (theoretically) increase readability during motion at an imperceptible cost to latency. I’d probably use multi-frame-gen for boosting 120->480 if I had a super high refresh rate monitor so long as the system has very good native frames to start from (which is… Arguable in a ton of modern titles).
Using it to boost, like, 30->60, or even 45->90 is hellish, as the latency at native 30 is already annoying and at 45 is just barely pushing into the range where latency is less noticeable, so adding latency is just a really bad trade.
lyralycan@sh.itjust.works 2 weeks ago
If DLSS can reach its fifth generation AI can destroy component supply for a second year
rogsson@piefed.social 2 weeks ago
Can’t wait!