bitjunkie
@bitjunkie@lemmy.world
- Comment on What game had you like this? 12 hours ago:
Some chase sequence where I shot my own horse in the back of the head, he immediately faceplants at throws me like 20 feet and land on my head and break my neck. “Fuck joystick aiming.” I still haven’t picked it back up. Maybe the PC port will do it for me, idk
- Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse 3 days ago:
Yeah with frame gen off it’s still like 110-120 with dips in the high double digits
- Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse 4 days ago:
This is anecdotal but I don’t get all the frame gen hate, I’ve had to tweak it a little bit toward the quality setting but everything looks normal and it’s totally smooth in maxed Cyberpunk at 165 fps
- Comment on Finishing a video game can trigger “post-game depression,” study finds 1 week ago:
In fairness, a lot of the games I’ve played that did this did have interesting side plots that I would have been pissed if I had to start a new playthrough to see.
- Comment on Microsoft keeps insisting that it's deeply committed to the quality of Windows 11 1 week ago:
HAHAHAHHAAH ok buddy
- Comment on Microsoft rolls back some of its Copilot AI bloat on Windows 1 week ago:
Too little too late
- Comment on One of PC gaming's key RAM manufacturers aren't selling to regular humans anymore, so they can peddle more kit to AI companies 3 months ago:
I wasn’t complaining about duplicate stories, but rather the not saying who the industry player was in the headline where the others did
- Comment on One of PC gaming's key RAM manufacturers aren't selling to regular humans anymore, so they can peddle more kit to AI companies 3 months ago:
Fuck this clickbait, I had already seen the Crucial story like 3 or 4 times
- Comment on Cyberpunk 2's dev team is set to double in size by the end of 2027, hopefully meaning its cyberfoundations'll be laid by then 3 months ago:
I think this is more people making content which in an open-world game can be broken down into logical chunks and worked on mostly in parallel
- Comment on Subnautica 2 and InZoi publishers announce voluntary layoff program "amid the era of AI transformation" 4 months ago:
“Subnautica 2 is going to suck”
- Comment on DuckDuckGo Is Hoping to Win Over AI-Hating Searchers 8 months ago:
“Let’s mitigate AI hate by putting in more AI!”
- Comment on Vibe coding service Replit deleted production database 8 months ago:
vIbE hAcKiNg
I wish these people understood how fucking stupid they sound.
- Comment on Hideo Kojima proposes a game where the protagonist forgets abilities if players take too long a break 10 months ago:
This is the motion blur of gameplay design. I already forgot what the fucking buttons do, leave me alone