Hazzard
@Hazzard@lemmy.zip
Migrated over from Hazzard@lemm.ee
- Comment on Baldur's Gate 3 introducing a native Steam Deck build that improves performance by reducing CPU load and memory usage 1 week ago:
Haha, you’re not wrong. Ours tend to ebb and flow with whatever urgent priority upper management has set as well, and it tends to take slack alongside our tech debts. Our management is listening and getting better though, I’m hopeful that in a few years we truly will catch up on our tech debts and have all our managed products in good shape at once.
That said, even in that environment, we’ve had some pretty incredible 20% success stories. Some of my own experiments from when I’ve had the time have become proper released features, although I mostly use it to skip the bureaucracy and address my pet peeve tech debts, which isn’t the point but is nice to be able to do. And one of our major internal products, with a large dedicated team and roadmap, began as one developer’s 20% project a few years back.
- Comment on Baldur's Gate 3 introducing a native Steam Deck build that improves performance by reducing CPU load and memory usage 1 week ago:
The best companies will do something like “20% time”, leaving one day a week or something to work on whatever, which is fantastic for stuff like this. Some of your employees almost certainly have the best ideas, if you just trust them with the space to prove them out.
Great way to get cool stuff like this without unpaid labour.
- Comment on Tech to protect images against AI scrapers can be beaten, researchers show 2 months ago:
Amen to that, here’s to hoping.
- Comment on Tech to protect images against AI scrapers can be beaten, researchers show 2 months ago:
Mhm, fair enough, I suppose this is a difference in priorities then. Personally, I’m not nearly as worried about small players, like hobbyists, who wouldn’t’ve already developed something like this in house.
And I keep bringing up “security through obscurity” because frankly, I’m somewhat optimistic that this can work out like encryption has, where tons of open source research was done into encryption and decryption, until we worked out encryption standards that we can run at home that are unbreakable before the heat death of the universe with current server farms.
Many of those people releasing decryption methods would’ve been considered villains, because it made hacking some previously private data easy and accessible, but that research was the only way to get to where we are, and I’m hopeful that one day we actually could make an unbeatable AI poison, so I’m happy to support research that pushes us towards that end.
I’m just not satisfied preventing Bill down the street from AI training on art without permission while knowingly leaving Google and OpenAI an easy way to bypass it.
- Comment on Tech to protect images against AI scrapers can be beaten, researchers show 2 months ago:
Exactly, it is an arms race. But if a few students can beat our current best weapons, it’d be terribly naive to think the multiple multi-billion dollar companies, sinking their entire futures into this, and also already amoral enough to be stealing content en masse from the entire internet, hadn’t already cracked this and locked everyone involved into serious NDAs.
Better to know what your enemy has then to just cross your fingers and hope that maybe they didn’t notice, and have just been letting us poison their precious AI models they’re sinking billions of dollars into.
- Comment on Tech to protect images against AI scrapers can be beaten, researchers show 2 months ago:
Eh, it’s a fair point. Not trying something like this is essentially “security by obscurity”, which has been repeatedly proven to be a mistake.
Wouldn’t surprise me if OpenAI or someone else already had something like this behind closed doors, but now the developers of tools like Nightshade can begin to work on developing AI poison that’s more resilient against these kinds of “cleanup” tools.