Epp
@Epp@lemmus.org
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- Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse 1 week ago:
It depends entirely on the genre. Turn based games are EXCELLENT candidates for frame generation. Who cares if there is sub-second input lag if you have unlimited time to make your selections? It’s well with a little bit of lag to run a game on much higher quality settings, and still maintain 60+ FPS.
- Comment on Windows 11 is getting support for 1,000 Hz+ monitors soon as part of Insider builds — Microsoft has reportedly increased the refresh rate limit to 5,000 Hz 3 weeks ago:
The quicker the panel vreceives the signal to change, the less ghosting. Even if you can’t perceive the individual frames the overall image will be more crisp because it transitions to the correct image sooner. Pixel changes aren’t instantaneous, especially when going between opposite ends of the spectrum.