Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson)

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MoogleMaestro@lemmy.zip ⁨1⁩ ⁨day⁩ ago

Thankfully there are still some games that have custom server support, but they’re mostly in the open source space.

I really agree that, with the way gaming has gone, custom servers are going to be a necessity. The only problem is that people generally like the consistency and usability of match-making services which would also need to be open sourced, but I think there are probably clever ways to design around this (for example, servers belong to tags and users have to opt-in and opt-out of tags, and game master server lists are responsible for administering these tags.)

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