MoogleMaestro
@MoogleMaestro@lemmy.zip
- Valve Adds "Big Art Mode" to Steam, Following Its Popularity in Third-Party Decky Loader Utilitywww.digitalfoundry.net ↗Submitted 1 day ago to gaming@lemmy.zip | 0 comments
- Xbox's Disc-to-Digital Programme Is Official, and It Starts Next Week - Digital Foundry | Latest Updateswww.digitalfoundry.net ↗Submitted 2 weeks ago to gaming@lemmy.zip | 2 comments
- Submitted 3 months ago to gaming@lemmy.zip | 15 comments
- Comment on 60% of PC gamers have no plans to build a new PC in the next two years — AI pricing crunch on RAM and other components paralyze enthusiast market 3 months ago:
No, AI is killing the PC parts industry.
- Comment on Steam Controller: Dropped and doubled inputs?! Bad connection?! 3 months ago:
No, the prompt won’t respond to non keyboard input devices. You have to click with a mouse or keyboard.
There should really be a timeout confirmation, you know, like most prompts of this sort. It’s a pretty big design flaw imo.
- Arch [Technologies] And Wacom Team To Improve Remote Pen Performance - Cartoon Brew (Jamie Lang)www.cartoonbrew.com ↗Submitted 4 months ago to technology@lemmy.zip | 0 comments
- Submitted 4 months ago to gaming@lemmy.zip | 1 comment
- Submitted 5 months ago to technology@lemmy.zip | 2 comments
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 5 months ago:
How will this be achieved? I’d be curious to see if a really rudimentary estimation is used based on GPU benchmarks internally (like an estimation kernel trained of Valve’s internal benchmarking of machines against the steam machine, for example.)
- Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson) 5 months ago:
It works really well through wine. It’s a little setup but it isn’t too bad imo.
- Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson) 5 months ago:
Thankfully there are still some games that have custom server support, but they’re mostly in the open source space.
I really agree that, with the way gaming has gone, custom servers are going to be a necessity. The only problem is that people generally like the consistency and usability of match-making services which would also need to be open sourced, but I think there are probably clever ways to design around this (for example, servers belong to tags and users have to opt-in and opt-out of tags, and game master server lists are responsible for administering these tags.)
- StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson)aftermath.site ↗Submitted 5 months ago to gaming@lemmy.zip | 22 comments
- Submitted 5 months ago to gaming@lemmy.zip | 0 comments
- At Fate's End tasks you with dueling with your words as much as your blade | RPG Sitewww.rpgsite.net ↗Submitted 5 months ago to gaming@lemmy.zip | 1 comment
- Submitted 5 months ago to gaming@lemmy.zip | 5 comments
- Comment on Wikipedia inks AI deals with Microsoft, Meta and Perplexity as it marks 25th birthday 7 months ago:
Why they would do it when this hurts their own business is beyond me.
Welp, I guess I won’t be donating next year.
- Submitted 8 months ago to gaming@lemmy.zip | 0 comments
- Submitted 8 months ago to technology@lemmy.zip | 0 comments
- Comment on Employees regularly paste company secrets into ChatGPT 11 months ago:
At work we had to remind people recently to not do this. I think it was originally brought up as a joke, but we all felt the need to remind each other just in case anyone was seriously thinking about it.
- TIMEMOON, a VN all about being a time-traveling taxi driver, was my TGS 2025 game of the show · RPG Site - All articleswww.rpgsite.net ↗Submitted 11 months ago to gaming@lemmy.zip | 0 comments
- Submitted 11 months ago to gaming@lemmy.zip | 1 comment
- Comment on Microsoft is moving antivirus providers out of the Windows kernel. Hopefully anti-cheat will be next 1 year ago:
Yes,
but game companies also want to spy on you and potentially sell your data. Even if they aren’t selling it, the ability to do so increases the value to investors. This is the way tech companies talk about invasive usage in general, FWIW.
- Submitted 1 year ago to gaming@lemmy.zip | 6 comments
- Comment on The U.S. Copyright Office’s Draft Report on AI Training Errs on Fair Use 1 year ago:
Once again, the EFF is simply acting as a faux good will foundation that simply argues for the right of megacorps in the tech space. They’re not interested in protecting the ownership rights of the users who use these sites with their adamant defense of billionaire interests.
I wish these guys would suck a little less, long gone are the days where they were advocating for things like the right to repair or other consumer interests. They’re now only interested in bootlicking.
- Comment on Ubisoft are making an XCOM-style Rainbow Six game inspired by Siege, claim reports 1 year ago:
Wow, this actually sounds like a good idea. We all miss “classic” tactical fps games like the old rainbow six, and this feels like it’s at least an inspired choice.
Hopefully they look at games like valkyria chronicles as further influence.
- Comment on Counter-Strike modders are remaking the classic shooter, and they're using Valve's official Source Engine SDK to do it 1 year ago:
The idea of remaking CS 1.6 in Source is completely backwards to me.
CS 1.6 is kind of liked for the way it “looks” as it is today, most of us who prefer 1.6 would rather they polish up the original game instead of making a sourcified version (arguably uglier) that loses most of the charm the original game had.
I think Valve’s answer to this should be to simply make CS 1.6’s game code open source and allow community members to help fix the very legitimate issues the game currently has ATM (server listing spam, “fake” users in server listings, etc.)
- Comment on AI and Copyright: Expanding Copyright Hurts Everyone—Here’s What to Do Instead. 1 year ago:
Yeah, but we also lose to china by not having child labor. We want to lose battles that are against our morals – that’s what it means to have morals. Besides, it would also be illegal to use chinese ai models in the states that infringe copyright.
- Comment on AI and Copyright: Expanding Copyright Hurts Everyone—Here’s What to Do Instead. 1 year ago:
I love how copyright isn’t a problem when it’s the little people having it leveraged against them by megacorps.
But now that the little people are leveraging it against the megacorps – oh, I guess copyright was a mistake now. It wasn’t meant to protect the people, it was meant to protect the richest.
Disgraceful. I love the EFF but this is a huge miss. Copyright is the only thing protecting creatives from a corporate driven slop fest, and consumers would be hurt by this too with lower quality higher quantity trash.
- How The Myth Of The Solo Indie Dev Makes People Think Indie Games Are Cheap To Create - Aftermathaftermath.site ↗Submitted 1 year ago to gaming@lemmy.zip | 3 comments
- Comment on Even with SteamOS coming to more systems Bazzite has no plans to go anywhere 1 year ago:
Good. It’s much more stable than steam os so far. I’m also really happy to have tailscale on my deck.