supersquirrel
@supersquirrel@sopuli.xyz
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 1 day ago:
What authority consistently bans white supremacists at scale?
What superpower do you have to limit the voices of white supremacists at scale and what gives you the ethical grounds to use it without a community process to bestow you with that power?
This is babytalk honestly, you always need some kind of community moderators in some fashion or a community will collapse into a toxic pool of waste.
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 1 day ago:
Human moderators.
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 2 days ago:
^ this is an important detail people seem to miss
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 2 days ago:
The fundamental architectural decisions are stupid in precisely the way all libertarian projects are and make healthy behavior maladaptive for potentially toxic agents that might otherwise remain relatively innocous.
- Why We're Boycotting Xbox (and Maybe You Should Too) | People Make Games - Youtube (Invidious link)yewtu.be ↗Submitted 1 week ago to gaming@lemmy.zip | 0 comments
- Comment on UK Lawmakers Propose Mandatory On-Device Surveillance and VPN Age Verification 1 week ago:
How fucking stupid are these chucklefucks?
The limit does not exist.
- Comment on UK Lawmakers Propose Mandatory On-Device Surveillance and VPN Age Verification 1 week ago:
The amendment text specifies that any “relevant device supplied for use in the UK must have installed tamper-proof system software which is highly effective at preventing the recording, transmitting (by any means, including livestreaming) and viewing of CSAM using that device.”
It further defines “relevant devices” as “smartphones or tablet computers which are either internet-connectable products or network-connectable products for the purposes of section 5 of the Product Security and Telecommunications Infrastructure Act 2022.”
Under this clause, manufacturers, importers, and distributors would be legally required to ensure that every internet-connected phone or tablet they sell in the UK meets this “CSAM requirement.”
Victorian Age 2: The Boomers Strike Back
- Comment on ‘Our industry has been strip-mined’: video game workers protest at The Game Awards 1 week ago:
Perfect way to describe it, the golden age of game development has been smashed to pieces.
- Comment on Id Software devs form "wall-to-wall" union, with 165 workers at Doom studio the latest to vote in favour 2 weeks ago:
Hell yeah!
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 2 weeks ago:
Definitely do, as I said before Project Zomboid is a perfect compliment to Cataclysm DDA because it is multiplayer and realtime.
One last thing, CDDA definitely feels intimidating at first but I have to say I actually think the interface is wonderful once you start to get the hang of it. Remember you can always press ? and search for commands by what they do! (i.e. if you forget what button is for throw you can press ? and type “throw” and trigger the command/see the keybinding).
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 2 weeks ago:
Cool, thanks for your detailed reply! I can totally imagine that the less graphical approach would have that effect on the imagination. Is it multiplayer too, or single player?
No the reason Project Zomboid is a nice compliment to CDDA is that CDDA plays like a true “Rogue” type game. It is turn based where every time you take an action everything else moves too, it isn’t suited to multiplayer really.
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 2 weeks ago:
Could it not having much graphics perhaps help your imagination in a way similar to how books can sometimes immerse us more than movies can?
Oh absolutely! I am a firm believer that a book is one of the most intense virtual reality experiences you can immerse yourself in, it just takes a bit of effort.
What makes CDDA so immersive for me is that it has reached a critical mass of richness where most of the things you would think about being in environments are there. Looting thus doesn’t feel contrived, for example the windows on most homes have curtains, you can ALWAYS tear down those curtains and use them as a crafting material. How many survival games have you played where you need cloth to craft something and you keep looting 3d objects that clearly have cloth animated on their 3d model but the game mechanics say you found no cloth? I am fine with this to a certain extent, I get it, game balance is far more important to me than silly things like having a problem with this, but because CDDA goes so far the other way you really do start to see the environments you are moving through like you would envision them while reading a book about a character moving through them. I am not someone that usually values games that are a million miles wide and only an inch deep, but the diversity of systems in CDDA has a quality all of its own that is difficult to put into words precisely. I guess what I would say is that simple survival tasks feel so much more meaningful when they are in such a rich context, it makes the experience of interacting with the systems feel much more alive.
Also there are just SOOOO many monsters in CDDA, just zombies is… cool I get it as a design choice but CDDA is WAYYY more terrifying of a universe to me and that helps immerse me too.
Specifically I do want to shout out the Sky Islands mod in CDDA, it is now comes as part of the base game because it is so good. Sky Islands turns CDDA into a run based survival game where you are stuck on an empty island in the sky and have to do “runs” to get materials, food and water by entering a portal that teleports you to a random point on the map and you have to reach a portal back in a certain amount of time or you die and respawn on the island having lost everything you had on you.
github.com/TGWeaver/CDDA-Sky-Islands
This mod addresses my other major problem with open world survival games, I love open world games but after a certain point of developing a bubble of safety around your base survival becomes too easy unless survival mechanisms are onerously difficult, Sky Islands places a consistent pressure on you to survive in a way that immerses me further and doesn’t put me into the dead end of realizing the safest thing to do in your open world survival game is sit in your safe base and do boring safe things.
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 2 weeks ago:
I know Cataclysm DDA is a different type of game but the richness of the environments in CDDA makes it really hard for me to sink my teeth into Project Zomboid in comparison when I have tried it in the past.
hmmm… maybe it is time to check out project zomboid again though?
- Comment on Dog merging roguelike deckbuilder Dogpile is out now and it's wonderful 2 weeks ago:
I would like to think that Wobbledogs and Dogpile are set in the same universe.
- Comment on How do you download your GOG games? 3 weeks ago:
Hmmm could you download to desktop pc and set up a Syncthing share to your Steam Deck? Synthing will sync directly over a local network when possible so it shouldn’t be too slow.
- Comment on IDF deploys new AI system to track soldiers’ social media leaks: 'We are aware its intrusive' 4 weeks ago:
Gotta bury that evidence of genocide!
- Comment on In a break from tradition, Ubisoft have no plans for a second big Assassin's Creed: Shadows DLC expansion 4 weeks ago:
Every single one of Ubisoft’s games would sell better and retain players longer if it wasn’t owned by Ubisoft.
Ubisoft is a sinking ship, an “anti-brand” thats continued existence is a superb example of the flawed belief that capitalism pursues efficiency and punishes structures that deny reality.
- Comment on The FBI spied on a Signal group chat of immigration activists, records reveal 5 weeks ago:
The FBI has a long prestigious history of being an enemy of freedom.
- Comment on Is Android really the next big desktop operating system? 5 weeks ago:
If Google had spent all this time building up an open source operating system and Google wasn’t clearly trying to lock down and hamstring said operating system for ever more profit growth, then absolutely.
In this timeline? lol nope
- Comment on [Discussion] Should this community also cover the Steam Machine and/or Steam Frame? 1 month ago:
I meant as a new complimentary community not a replacement!
- Comment on [Discussion] Should this community also cover the Steam Machine and/or Steam Frame? 1 month ago:
Yeah, though I think a seperate Linux Handhelds would be cool to provide an encompassing place for devices like the Steam Deck/other types of linux handhelds.
- Comment on Deep Rock Galactic set for new biomes, missions and enemies in Season 6 1 month ago:
rock and stone!
- Comment on Deep Rock Galactic unearths its season 6 update as Rogue Core spinoff gets delayed 1 month ago:
Best multiplayer PvE shooter of all time, no question.
- Comment on Steam Controller 1 month ago:
Yeah with a toggle to turn it off briefly when I need to.
- Comment on Steam Controller 1 month ago:
left joystick - movement
right joystick - broad aim adjustment
gyro - fine aim adjustment
- Comment on Steam Controller 1 month ago:
No I only use the gyro for aim, movement is just the left joystick!
- Comment on Steam Controller 1 month ago:
Probably not, but it might be suprisingly economical given you are making a product that simultaneously targets two niche ends of two market at once (people who have larger hands and use touchpads and people who have smaller hands and use joysticks) and it would compliment the new steam controller perfectly.
I am sure it would be more costly, but you wouldn’t presumably have to change thatttt much about the controller and it wouldn’t really change keybinding stuff just you would have to change the steam ui to reflect the changed position of the joysticks and touchpads.
- Comment on Steam Controller 1 month ago:
I think the easy solution here is release an identical controller except switch the location of the touchpad and joysticks. I think this would also be good for people with all different kinds of hand shapes as someone who likes joysticks but has small hands might prefer the same controller as someone who has large hands and prefers touchpads and equal and opposite for a second version with the touchpads on top.
- Comment on Steam Controller 1 month ago:
It is very effective for me, I can play multiplayer fps games against mouse and keyboard players fine and honestly I enjoy it more than mouse and keyboard, probably because I grew up playing xbox/consoles (not that I find it difficult to use a mouse and keyboard, just not as fun) but also because it just feels like I am aiming so snap shots and things are wayyyy more satisfying to me than if I just moved a mouse to click on them.
In practice it isn’t necessarily easy to tell I am using gyro except for when I do brief quick reaction shots just relying on gyro for aim, the rest of the time I don’t ever think about using the gyro consciously, I just used the joysticks for rough aim and let my brain figure it out with the gyro to lock my joystick aim in. Recoil in FPS games is also way more fun to control with gyro, it is a more direct control relationship rather than dragging a mouse down a mousepad for me.
I don’t move the Steam Deck much though, it isn’t like I am getting a work out whipping the Steam Deck around, the gyro is really just there to lock in broad joystick movements to be accurate and on target consistently without the small aim adjustment problem that joystick deadzones create.
- Comment on Steam Controller 1 month ago:
I play shooters and rts games with a gyro toggle, and I only toggle gyro off when I am putting my steam deck down or some other random thing. To each their own!