supersquirrel
@supersquirrel@sopuli.xyz
- Comment on Blue-collar revenge: The things AI can't do are making a comeback 3 days ago:
Virtually all actually useful things are making a comeback?
- Comment on AI slop is ruining all of our favorite places to scroll 4 days ago:
Not here
- Comment on Big tech sees AI investments begin to pay off 5 days ago:
How? This article claims Meta has proved you can make your stock price go up by talking about AI and offering large salaries, that only indicates something to me I already know, the stock market is willingly delusional about this. What is Meta actually
- Comment on At $250 million, top AI salaries dwarf those of the Manhattan Project and the Space Race 5 days ago:
gotta sustain that bubble!
- Submitted 6 days ago to gaming@lemmy.zip | 0 comments
- Comment on Hideo Kojima learned "so many ways to kill people" in training, says it's "kind of sad" many devs "don't know how to dismantle a gun or shoot a gun" despite making military games 1 week ago:
There might be some truth to aspects of this, but overall yes I think this is leaning precisely into the kind of worship of the aesthetics of violence/guns that leads to things like the fatal shooting of Halyna Hutchins by Alec Baldwin on the film set for the movie “Rust”.
www.mercurynews.com/2021/11/23/…/amp/
If you want to learn how to safely handle a firearm or other weapon and integrate that knowledge into the games you make, cool… and I mean I guess this is news? but it turns out integrating genuine outside knowledge of video game context into video games can be interesting. However you could have chosen literally any other hobby or niche body of knowledge to obsess about and bring into your video games and gotten a similar if not larger return in your investment of effort spent not directly practicing getting better at making video games.
By the logic being argued here about weapons, would be game developers should prioritize becoming experts at fishing wayyyyyyyyyyyyyyyyy before guns because fishing mechanics are in an absurd amount of video games and no matter what type of game you make you can probably integrate a fishing minigame into it. Further, it is very rare that game developers actually try to create realistic fishing games even though there is evidently a lot of interest in fishing in a video game.
Also… Euro Truck Simulator 2 has sold 13 million copies… do we need to consider the fact that game developers should maybe get a commercial truck drivers license before developing games because of the indication of how clearly players desire realistic truck driving games?
- Comment on Seriously cool car combat game FUMES has entered Early Access 1 week ago:
For a similar vibe but as roguelike zombie roadtrip survival game check out Endgame: Road To Salvation.
…steampowered.com/…/Endgame_Road_To_Salvation/
Also check out Chaos On Wheels, it has a mixed rating but I think it shows promise and the core gameplay is fun.
- Comment on Xonotic Vanilla Duel Cup | #xonotic.pickup Cups | MxCrab 1 week ago:
Yeah one of the reasons I like to post and comment about Xonotic is that I think it is a genuinely really underrated game.
Not only is it fascinating from the perspective of Quake/darkplaces engine development and community FPS game development history in general it is just a genuinely good game that addresses what I as a player who tried out Quake Live without any background in Quake found lacking about Quake… i.e. the weapons just aren’t that fun.
I love Quake 3 Arena style gameplay, and the weapons are obviously a deep part of the whole game coming together so beautifully in multiplayer but Xonotic just has so much more fun with its weapons. The rocketlauncher with its aimed shot ability, the crylink with its weird shotgun/reverse shotgun spread mechanic… Xonotic combines the fun of Unreal Tournament weapons with the almost spiritually locked in flow to Quake style movement shooters.
Also yes… watching the best players in the world at Xonotic are very intimidating to watch. Players like Kyle, Rainbow Shadow, Dodger etc. are so ruthlessly fast it is hard to comprehend but it is a blast to watch.
- Submitted 1 week ago to gaming@lemmy.zip | 2 comments
- Comment on Learn Linux Fast by Playing These Fun and Interactive Games - Make Tech Easier - Lemmy.World 1 week ago:
Thank you!
- Learn Linux Fast by Playing These Fun and Interactive Games - Make Tech Easier - Lemmy.Worldlemmy.world ↗Submitted 1 week ago to steamdeck@sopuli.xyz | 3 comments
- Comment on Dear Microsoft CEO Satya Nadella, please prove that an AI didn’t write your insulting, vacuous blog about why you're laying off thousands during a time of huge profits 1 week ago:
I am done with Microsoft and Windows, I will spend the rest of my life advocating for undermining their business model and the adoption of their tools.
I don’t think Microsoft realizes how many people there are out there like me they assume are just going to forget and go back to Windows… we will not.
- Comment on The Switch 2 Has Had The Biggest Video Game Console Launch In US History 2 weeks ago:
I recommend Tunic as a zelda-like!
- Comment on The Switch 2 Has Had The Biggest Video Game Console Launch In US History 2 weeks ago:
Given all the controversy around the Switch 2 this really shows how Nintendo can do whatever they want and customers will follow them like a cult.
- Comment on Why I'm Betting Against AI Agents in 2025 (Despite Building Them) 2 weeks ago:
Here’s the uncomfortable truth that every AI agent company is dancing around: error compounding makes autonomous multi-step workflows mathematically impossible at production scale.
- Submitted 3 weeks ago to steamdeck@sopuli.xyz | 1 comment
- Comment on Split-screen game launcher for Linux / SteamOS adds support for multiple keyboards and mice 3 weeks ago:
how many simultaneous games of peggle can humankind play at once before the multiball event horizon is reached?
- Submitted 3 weeks ago to gaming@lemmy.zip | 0 comments
- Comment on What are you all using for game/library tracking, on Steamdeck? 3 weeks ago:
HA
- Comment on Microsoft shareholders demand report into the company's 'human rights due diligence' over allegations of war crime complicity in Gaza 3 weeks ago:
Microsoft has the blood of genocide on their hands, we will not forget.
- Comment on AI therapy bots fuel delusions and give dangerous advice, Stanford study finds 3 weeks ago:
NO?
- Comment on Smaller rally/racing games I recommend you try! 4 weeks ago:
Rush Rally 3 is also on mobile and is really solid. I think it is a superb game on either platform.
Please try Motor Town: Behind The Wheel, it isn’t strictly a racing game but the physics, particularly the tire burnout/grip physics are sooo good. Try doing urgent taxi jobs.
- Comment on 'I'm being paid to fix issues caused by AI' 5 weeks ago:
This is a legendary head shot, it conveys immense “Sure pay me three figures to waste time explaining to you AI that was easier than actually getting work done.”
- Comment on 8BitDo announces it's controllers now have Steam/SteamOS compatibility 5 weeks ago:
That is a Ukrainian soldier using a steam deck to control actual weapon systems real humans…
OK, this is a stupid point. This is a much different scenario than someone sitting at home. The Deck is portable, light, and has control and display built in. It’s perfect for this, where a desktop wouldn’t really work. Even if the control scheme isn’t ideal (which it’s great for controlling a drone, but that’s beside the point), setting up a keyboard and mouse with a monitor and power would be horrible for them.
No it isn’t, they could use a mouse if they wanted to, and they aren’t. Sure it helps that the Steam Deck is portable, but if you think they are all sitting there wishing they could have a mouse and keyboard you are being silly.
This is irrelevant to the conversation, but there are different types of mechanical skill
Yeah your tangent here is, I know there are different types of mechanical skill but don’t come at me like competitive Counter Strike requires more reaction speed, hand eye coordination and target prediction than quake, you are deceiving yourself because you can’t admit that high level quake play just shits on any kind of counterstrike style game along the real but ultimately arbitrary axis of pure mechanical skill, aim, reaction time and ability to prediction the motion of chaotic intelligent enemies. It isn’t up for debate, the movement in Xonotic is 1 million times more complex and fast than it is in Counter Strike… by design.
This does help segway into a nice summary of why you are so wrong here, my point was that if you can play Xonotic somewhat competitively using joysticks and gyroscope aim than that is proof you can play any mechanically less taxing game competitively with this set up. That doesn’t mean Counter Strikes is any easier than Xonotic or Quake 3 Live, what it means is that the there is less raw skill required in the actual moment to moment gameplay vs. having skill, knowledge and experience in every other aspect of competition that is vital other than just literally being good at doing the thing.
I will not have a discussion about this lead into a digression into bickering about how skill is more than just raw reaction time or aim skill… yes I know, I never claimed otherwise read my words closer before you react with this argument.
I would like to also respond to your argument that if using joysticks and gyroscope were competitive you would see at least some PC players using them in competition. This is a massively flawed assumption though it is reasonable on the surface.
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The hardware for gyroscope capable joystick gamepads, whether they are integrated into a handheld gaming console or they are contained within the controller like on a Ps5 controller, has not been around for very long in any accessible fashion.
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You are ignorant in the way most pc gaming people are in that you are ignoring the MUCH MUCH MUCH MUCH MUCH MUCH larger playerbase of mobile shooter gamers using purely a smartphone with touchscreen controls and gyroscope… that are playing at a competitive level that you would flat out deny if I showed you videos of. You don’t know what you are talking about, you haven’t seen high level players on ipads playing Farlight 84 or Call of Duty Mobile and thus you have no grounds to make the claim there isn’t evidence that joysticks and gyroscope aim can’t be competitive because you see no evidence of it. Call Of Duty Mobile is one of the most played games on the planet, get with the program buddy.
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As I have pointed out repeatedly in my arguments, just because there is a superior way to do it DOES NOT mean computer people/gamers will elect to use it. Computer people/gamers are no different than any other demographic of humans in that they will irrationally refuse to try certain things for no good reason, the thing that makes them unique is the degree of confidence they have that they do not do this because they are good at computers and/or programming. Thus at a fundamental level even if you are right and there aren’t any competitive joysticks and gyroscope players out there than it still isn’t actually very good evidence that it isn’t possible to play competitively with joysticks and gyroscope because there is no reason to assume pc gamers would actually evolve and try it. PC first person shooter competitive gamers just recently decided to stop using CRT monitors I mean… come on don’t look to them to be harbingers of innovation!
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Mouse and Keyboard will always be a massive part of competitive gaming, I will also refuse to be lead along a digression into arguing about this, I am not denying the immense competitive capacity for mouse and keyboard at certain genres of video games, but we are no longer in an evnironment that pc gamers assumed would continue indefinitely forever… there are other competitive control schemes now that can beat mouse and keyboard, decisively in some cases depending on the competitive esport. These include joysticks and gyroscope aim control for gamepads/gaming handhelds and touchscreen and gyroscope controls for smartphones. There will be more discovered, this makes mouse and keyboard players uncomfortable shrugs but as pc gamers love to say condescendingly, it is the way it is.
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- Comment on 8BitDo announces it's controllers now have Steam/SteamOS compatibility 5 weeks ago:
Than you are like most mouse and keyboard players where you confidently assume mouse and keyboard is the best controd method end of story. You don’t know what you are talking about and neither do any reply guys who will try to obliterate this point with a salvo of “um actually” killer rhetorical points.
That is a Ukrainian soldier using a steam deck to control actual weapon systems real humans (likely mouse and keyboard players who have no ability to use a gamepad) are counting on to survive an actual war.
Honestly if I sound snarky it is because I have grown to love how unshakably mouse and keyboard players believe they are using the only method to play competitively. Especially in a battlefield type FPS game with aircraft, mouse and keyboard players will hilariously refuse to fly with anything other than mouse and keyboard or a crazy complex flight simulator setup with a flight joystick they talk about but will never get.
Meanwhile there is an xbox one controller sitting in the other room that in 5 minutes they could learn to pull of flight maneuvers smoothly and confidently that are next to impossible to do with mouse and keyboard…
I point this out to mouse and keyboard players directly and they don’t listen even why I fly literal circles around them.
me flying circles around people
- Comment on 8BitDo announces it's controllers now have Steam/SteamOS compatibility 5 weeks ago:
Back buttons are essential in any competitive action game.
- Comment on How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck 5 weeks ago:
Don’t bother, play the free moddable team based vehicle shooter Operation Harsh Doorstop or the WW2 team based vehicle shooter Easy Red 2.
…steampowered.com/…/Operation_Harsh_Doorstop/
store.steampowered.com/app/1324780/Easy_Red_2/
Both are indie games and are fantastic!
Here is some gameplay of OHD recorded on my Steam Deck, focused on flying helicopter support.
lostpod.space/w/qUyc9YLX69RK4xokm98qCW
- Submitted 5 weeks ago to steamdeck@sopuli.xyz | 0 comments
- Comment on Riot will let gambling companies sponsor League Of Legends and Valorant esports teams 5 weeks ago:
Pathetic, this is a betrayal of the ba
- Comment on Steam is hosting a Canadian Game Sale (presented by Breaking Walls) July 1-8. If you're a PC gamer, make sure to check it out and support Canadian game development - sh.itjust.works 1 month ago:
I guess, but honestly, you are giving artists money.
The only two relevant questions are
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Was spending that money actually a serious error in that you needed the money for something else?
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Did you give your money to an indie artist or a massive AAA companies that actively is attempting to hurt artists.
Buy indie games, revel in your wealth of games, this is a good thing not a bad thing. You display your disgusting wealth and power by simply buying an indie game that was made with passion by artists and game developers and you are never even going to play it. Witness your power!!!
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