supersquirrel
@supersquirrel@sopuli.xyz
- Comment on Shanghai scientists create computer chip in fiber thinner than a human hair, yet can withstand crushing force of 15.6 tons — fiber packs 100,000 transistors per centimeter 5 days ago:
A gamer like me puts thousands of tons of pressure on their graphics cards with 360 no scopes.
- Comment on US | SpaceX seeks FCC nod for solar-powered satellite data centers for AI 5 days ago:
The only way this will ever work is if Musk fundraises for it by promising the rest of us he will live offworld on the solar farm for the rest ol.
- Comment on Shanghai scientists create computer chip in fiber thinner than a human hair, yet can withstand crushing force of 15.6 tons — fiber packs 100,000 transistors per centimeter 5 days ago:
FINALLY a tiny chip I can crush and it won’t break.
- Comment on [Discussion] What are you playing on your Deck? - Feb 2026 5 days ago:
Operation Harsh Doorstop, Easy Red 2 and I have been exploring Rigs Of Rods a bit, I think it is an underrated driving game well suited to the deck but it has lots of quirks and I am gonna do a more indepth post on it when I get all my recommendations together.
- Comment on Nudify Apps Widely Available in Apple and Google App Stores 1 week ago:
This is written like satire and yet it is precisely what is happening ughhh
- Comment on Nudify Apps Widely Available in Apple and Google App Stores 1 week ago:
Jeez, the fact that nobody is bothering to stop this sure makes me feel like the moral panic over protecting kids from social media is genuine…
- Comment on Majority of CEOs report zero payoff from AI 2 weeks ago:
Downvote me to hell, this is my honest assessment.
and it is dead wrong lol
- Comment on Ubisoft shuts down any possibility of Rainbow Six Siege becoming playable on Steam Deck 3 weeks ago:
ughh imagine a Riders Republic without Ubisoft and with mod support?
Same with Ghost Recon Wildlands and Breakpoint…
- Comment on Ubisoft shuts down any possibility of Rainbow Six Siege becoming playable on Steam Deck 3 weeks ago:
Ubisoft: we make your favorite video games less appealing
- Comment on Here's a taste of what Arc Raiders would look like in first-person, though you're too late to try it yourself 3 weeks ago:
FPS > TPS
- Comment on Keyboard and mouse suggestions 3 weeks ago:
Long live the Logitech K780!!!
- Comment on Scientists push back on climate myths 3 weeks ago:
I am glad this exists but is it rational NOT to directly identify the money, specific people, their motivations and the specific processes they use to undermine Science?
In otherwords, is there any Scientific basis for pretending like this struggle for the future of Science is against a nebulous cloud of misinformation and not against oil companies, late stage capitalism and the ruling class?
- Comment on Distinct AI Models Seem To Converge On How They Encode Reality 4 weeks ago:
Why the hell would I waste my time studying such a lame, environmentally destructive, fundamentally anti-humanist technology?
- Comment on Distinct AI Models Seem To Converge On How They Encode Reality 4 weeks ago:
To me this points to there being a lazy trick for AI Models that precludes a more nuanced expression of reality that they all find themselves at from optimizing more revealing encodings of reality away.
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 5 weeks ago:
What authority consistently bans white supremacists at scale?
What superpower do you have to limit the voices of white supremacists at scale and what gives you the ethical grounds to use it without a community process to bestow you with that power?
This is babytalk honestly, you always need some kind of community moderators in some fashion or a community will collapse into a toxic pool of waste.
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 5 weeks ago:
Human moderators.
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 1 month ago:
^ this is an important detail people seem to miss
- Comment on Bluesky suspending antifascist researchers for sharing publicly available information about literal nazis. 1 month ago:
The fundamental architectural decisions are stupid in precisely the way all libertarian projects are and make healthy behavior maladaptive for potentially toxic agents that might otherwise remain relatively innocous.
- Why We're Boycotting Xbox (and Maybe You Should Too) | People Make Games - Youtube (Invidious link)yewtu.be ↗Submitted 1 month ago to gaming@lemmy.zip | 0 comments
- Comment on UK Lawmakers Propose Mandatory On-Device Surveillance and VPN Age Verification 1 month ago:
How fucking stupid are these chucklefucks?
The limit does not exist.
- Comment on UK Lawmakers Propose Mandatory On-Device Surveillance and VPN Age Verification 1 month ago:
The amendment text specifies that any “relevant device supplied for use in the UK must have installed tamper-proof system software which is highly effective at preventing the recording, transmitting (by any means, including livestreaming) and viewing of CSAM using that device.”
It further defines “relevant devices” as “smartphones or tablet computers which are either internet-connectable products or network-connectable products for the purposes of section 5 of the Product Security and Telecommunications Infrastructure Act 2022.”
Under this clause, manufacturers, importers, and distributors would be legally required to ensure that every internet-connected phone or tablet they sell in the UK meets this “CSAM requirement.”
Victorian Age 2: The Boomers Strike Back
- Comment on ‘Our industry has been strip-mined’: video game workers protest at The Game Awards 1 month ago:
Perfect way to describe it, the golden age of game development has been smashed to pieces.
- Comment on Id Software devs form "wall-to-wall" union, with 165 workers at Doom studio the latest to vote in favour 1 month ago:
Hell yeah!
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 1 month ago:
Definitely do, as I said before Project Zomboid is a perfect compliment to Cataclysm DDA because it is multiplayer and realtime.
One last thing, CDDA definitely feels intimidating at first but I have to say I actually think the interface is wonderful once you start to get the hang of it. Remember you can always press ? and search for commands by what they do! (i.e. if you forget what button is for throw you can press ? and type “throw” and trigger the command/see the keybinding).
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 1 month ago:
Cool, thanks for your detailed reply! I can totally imagine that the less graphical approach would have that effect on the imagination. Is it multiplayer too, or single player?
No the reason Project Zomboid is a nice compliment to CDDA is that CDDA plays like a true “Rogue” type game. It is turn based where every time you take an action everything else moves too, it isn’t suited to multiplayer really.
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 1 month ago:
Could it not having much graphics perhaps help your imagination in a way similar to how books can sometimes immerse us more than movies can?
Oh absolutely! I am a firm believer that a book is one of the most intense virtual reality experiences you can immerse yourself in, it just takes a bit of effort.
What makes CDDA so immersive for me is that it has reached a critical mass of richness where most of the things you would think about being in environments are there. Looting thus doesn’t feel contrived, for example the windows on most homes have curtains, you can ALWAYS tear down those curtains and use them as a crafting material. How many survival games have you played where you need cloth to craft something and you keep looting 3d objects that clearly have cloth animated on their 3d model but the game mechanics say you found no cloth? I am fine with this to a certain extent, I get it, game balance is far more important to me than silly things like having a problem with this, but because CDDA goes so far the other way you really do start to see the environments you are moving through like you would envision them while reading a book about a character moving through them. I am not someone that usually values games that are a million miles wide and only an inch deep, but the diversity of systems in CDDA has a quality all of its own that is difficult to put into words precisely. I guess what I would say is that simple survival tasks feel so much more meaningful when they are in such a rich context, it makes the experience of interacting with the systems feel much more alive.
Also there are just SOOOO many monsters in CDDA, just zombies is… cool I get it as a design choice but CDDA is WAYYY more terrifying of a universe to me and that helps immerse me too.
Specifically I do want to shout out the Sky Islands mod in CDDA, it is now comes as part of the base game because it is so good. Sky Islands turns CDDA into a run based survival game where you are stuck on an empty island in the sky and have to do “runs” to get materials, food and water by entering a portal that teleports you to a random point on the map and you have to reach a portal back in a certain amount of time or you die and respawn on the island having lost everything you had on you.
github.com/TGWeaver/CDDA-Sky-Islands
This mod addresses my other major problem with open world survival games, I love open world games but after a certain point of developing a bubble of safety around your base survival becomes too easy unless survival mechanisms are onerously difficult, Sky Islands places a consistent pressure on you to survive in a way that immerses me further and doesn’t put me into the dead end of realizing the safest thing to do in your open world survival game is sit in your safe base and do boring safe things.
- Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays 1 month ago:
I know Cataclysm DDA is a different type of game but the richness of the environments in CDDA makes it really hard for me to sink my teeth into Project Zomboid in comparison when I have tried it in the past.
hmmm… maybe it is time to check out project zomboid again though?
- Comment on Dog merging roguelike deckbuilder Dogpile is out now and it's wonderful 1 month ago:
I would like to think that Wobbledogs and Dogpile are set in the same universe.
- Comment on How do you download your GOG games? 2 months ago:
Hmmm could you download to desktop pc and set up a Syncthing share to your Steam Deck? Synthing will sync directly over a local network when possible so it shouldn’t be too slow.
- Comment on IDF deploys new AI system to track soldiers’ social media leaks: 'We are aware its intrusive' 2 months ago:
Gotta bury that evidence of genocide!