I haven’t played Beyond All Reason or this “StarCraft-inspired” game, but I have played Total Annihilation and StarCraft and I wouldn’t consider them to be substitutes for each other.
I haven’t played Beyond All Reason or this “StarCraft-inspired” game, but I have played Total Annihilation and StarCraft and I wouldn’t consider them to be substitutes for each other.
supersquirrel@sopuli.xyz 10 hours ago
I mean if someone wants to make a Starcraft inspired mod in Beyond All Reason, ALL of the equipment is already there, the lobby system, voting mechanisms, replay system etc…
I think the reason nobody has is Starcraft is so much more limited of an RTS design it feels weird to start from a Total Annihilation inspired rts game engine and take a whole bunch away.
Still, the Spring/Recoil engine is sitting there. Starting from scratch just to start from scratch seems VERY inefficient to me.
grue@lemmy.world 9 hours ago
Exactly. Those “limitations” (I would use a less biased word, BTW) make it a different game. Not necessarily worse or even more simplistic, but definitely different, kinda like how Chess and Go are different even though they’re broadly in a similar genre.
supersquirrel@sopuli.xyz 9 hours ago
My point is the Recoil and Spring Engine already exist and could easily have features removed and simplified with modding to create a Starcraft-like or Warcraft-like.
Or… what about going with 0 A.D.'s engine?
grue@lemmy.world 9 hours ago
I mean, if the game engine is the issue you’re worried about, people had already been working on Free Software WarCraft/StarCraft clones almost a decade before the Spring Engine existed. stratagus.com/stargus.html