Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson)

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grue@lemmy.world ⁨1⁩ ⁨day⁩ ago

Beats me; I wasn’t trying to talk about that. I was just pointing out that StarCraft and TA, despite both being RTSs, are different enough from each other that it doesn’t necessarily make sense to try to share a codebase between them.

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