Every single aspect of DRM, whether it is denuvo or otherwise, is either neutral or negative for the end user.
misk@piefed.social 6 hours ago
There is 0 details on specifics of how Denuvo was broken. Article goes into detail why Denuvo is bad and not much more (which is also debatable because vast majority of Denuvo implementations do not cause performance impact).
apotheotic@beehaw.org 6 hours ago
misk@piefed.social 6 hours ago
Correct but irrelevant to what I’ve said, which is that the performance impact of Denuvo is usually minimal. There’s a couple of very bad cases that got a lot of publicity but there’s boatloads of Denuvo games running fine.
Itsamelemmy@lemmy.zip 6 hours ago
It’s not about performance for me. I’m not paying for a single player offline game that requires internet. I was around for the Spore DRM. That started with 3 activations and having to call EA for more. Even the current 5 activations per day is too restrictive, as I’ve heard changing proton version counts as an activation. If I don’t own it (yes technically you don’t steam games, but I think I could easily bypass steam protection and still play my games if it came down to it) I’m not buying it.
misk@piefed.social 5 hours ago
How is that relevant to anything I’ve said.
apotheotic@beehaw.org 5 hours ago
article goes into why Denuvo is bad but not much more (which is debatable…
I mentioned why denuvo is bad. I wasn’t replying specifically to your argument about performance, because that’s only a slice of the reason why denuvo is bad.
Damarus@feddit.org 6 hours ago
A custom driver emulates the environment of an already activated token to the DRM. It’s comparable to root hiding techniques on Android.
misk@piefed.social 5 hours ago
Thank you, I found it - just commenting on how entirely unhelpful this article was.
x00z@lemmy.world 4 hours ago
FitGirl wrote some decent information about the tactic on their website. There’s already repacks specifically marked as Hypervisor repacks.