Max Payne does still hold up. I disagree on gameplay in Control though, I thought there was plenty of action and the action was good. I do agree though that Jesse was a fairly weak protagonist. The focus is clearly on the Oldest House, and they wanted a straight man lead to contrast with the weirdness, but to me it didn’t quite work as they ended up with a protagonist that wasn’t all that compelling. I still loved the world building.
Also, Alan Wake 2 is a very competent survival horror mechanically. Remedy can do really good gameplay. Hell, even Quantum Break was alright gameplay wise, despite mostly being a dress rehearsal for Control.
djsoren19@lemmy.blahaj.zone 4 days ago
If you think the gameplay was good, then I have to ask what mod setup did your gun have? do you even remember the gun modding system?
I feel like when people think of the gameplay they always remember the fun moment where you’re running through an MC Escher painting with Finnish rock blaring in the background, and not the 40 identical looking combat arenas where you throw rocks at bullet sponges with very little variety. The gunplay just is not there, and the weird gun modding system felt like it was subtractive to the experience.
I haven’t played Alan Wake 2, but 1 also felt incredibly bullet spongey with low feedback and a surprising lack of enemy variety.
Coelacanth@feddit.nu 4 days ago
I think the only weapon I didn’t use a lot was the Shatter, the shotgun one. Grip, Pierce and Spin I was all using a lot. And both grenade launchers were fun, I prefer the one from the AWE DLC though.
As far as powers go I probably used the shield the most, even though I also did use telekinesis a lot, not the least to heal. I also liked the slam dash.