djsoren19
@djsoren19@lemmy.blahaj.zone
- Comment on The Witcher 3: Wild Hunt - Songs of the Past DLC announced 3 days ago:
I feel like after Blizzard made an expansion for Diablo 2 over twenty years after it came out, the gates are just open now. Any game can get DLC at any time
- Comment on Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more" 4 days ago:
If you think the gameplay was good, then I have to ask what mod setup did your gun have? do you even remember the gun modding system?
I feel like when people think of the gameplay they always remember the fun moment where you’re running through an MC Escher painting with Finnish rock blaring in the background, and not the 40 identical looking combat arenas where you throw rocks at bullet sponges with very little variety. The gunplay just is not there, and the weird gun modding system felt like it was subtractive to the experience.
I haven’t played Alan Wake 2, but 1 also felt incredibly bullet spongey with low feedback and a surprising lack of enemy variety.
- Comment on Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more" 4 days ago:
ehhhh should have is a strong word. That game is like 90% worldbuilding. The actual gameplay was mid to frankly bad, and Jesse’s personal story wasn’t nearly as interesting The Oldest House.
Maybe it’s rose-tinted glasses, I certainly haven’t gone back to them recently, but I remember Max Payne being a fun shooter. It’s kinda wild that Remedy’s gameplay has been the weakest link in everything they’ve made since.
- Comment on New York's case that Steam lootboxes are "gambling" is a free speech violation that "will have an impermissible chilling effect on protected videogame design", argue Valve 1 week ago:
Killing a boss in WoW isn’t gambling because you don’t need to pay anything to do so. With CS, unless something has dramatically changed since I last played, when you get a box you need to typically buy a key to open it and get the item.
If you just got a random skin after a match, it would not be gambling. The value of the item received, or resellability of the item, doesn’t really matter here as much as whether or not there’s an entry fee.
- Comment on It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds 1 week ago:
I just don’t get why it’s not an option.
Like, murder was not easy in Subnautica. It was incredibly inefficient, often ended up in you needing to heal way more than otherwise necessary, and for some targets could take a really long time. I remember killing the big Leviathan down in the lava caves because I just didn’t want to have to deal with it constantly badgering me all the time while collecting resources, and it took me like 30 minutes of wrangling it with the mech’s grappling hook and hitting it with the drill.
I can get the stance of not wanting to give the player conventional weaponry, and pushing you into the role of being prey instead of predator, especially for a game whose main theme is about living in harmony with nature. I have plenty of fond memories of the first game playing with those constraints. but you’re just creating less gameplay by making the fish immortal. I’d even say that for someone like me, it makes me less interested in the direction of the franchise as a whole. I’ve always thought that as far as difficulty curves go, starting as prey and ending as predator is way more satisfying then starting as prey and ending as prey that’s harder to kill.
- Comment on Subnautica 2's no-killing ethos "will be a continued point of resistance" among players, say Unknown Worlds, but they have no plans to change it 2 weeks ago:
I have distinct memories of being able to kill in Subnautica 1 though. Sure, they never give you a gun, but they do give you a giant mecha with a grappling hook and a drill arm. It can be a lot of fun to hook onto a Leviathan and drill them to death. Are they going all in on making the creatures immortal this time?
- Comment on Praise Transmog 2 months ago:
counterpoint, sometimes the best gear has terrible art design. looking at you t1 Druid set or even worse, sometimes the mathematically bis list means wearing a hodge podge of different sets to activate specific set bonuses or maximize one particular stat.
You’re effectively asking the art design and game design teams to line up and hit 100% of the time, which just isn’t feasible. Transmog is the bandaid for all the times one or both teams miss.
- Comment on Well, that looks like it could be a Fallout: New Vegas remaster tease from a Fallout 76 support studio 2 months ago:
sorry did I miss an announcement that Fallout 3 is getting a remaster?
New Vegas is the better game, sure, but 3 is really showing it’s age and I’ve had issues getting it running stable on modern hardware. New Vegas is no spring chicken, but I’d say it generally runs better. Are we just doing a remaster to try and capitalize on the TV show hype?
- Comment on Diablo II: Resurrected – Infernal Edition gets released on Steam and Steam Deck Verified 3 months ago:
I don’t actually think you need to use the third party launcher if you buy through Steam. At the very least, D4 doesn’t require it.
Still will need a Battlenet account, but if you’re buying D2 I imagine you’d have one, even if it was 25 years old. Is there anyone who’d seriously check out this game who has never heard of Diablo before?
- Comment on Games Workshop ban staff from using genAI in Warhammer, saying they're not “excited about it yet” 4 months ago:
In a follow-up post, James Workshop revealed he was actively putting employees brains in jars as an alternative to what he called “the heresy of iron.”
- Comment on As Path of Exile 2: The Last of the Druids gears up for release next week, its devs , sort of, delay its 1.0 release date 5 months ago:
At the current rate of content, I’d bet they’ll hit 1.0 maybe end of 2027-early 2028, and it still probably won’t be worth playing over PoE1 for another few patches after current game director Jonathan’s rumored departure.
- Comment on CD Projekt plan to release The Witcher 4, 5, & 6 within six years of one another, and oh, are those pigs flying? 5 months ago:
I mean, yeah it’s 100% possible. Especially if they’re just gonna stick to UE and not care too much if there’s optimization issues.
The thing is, why? Why for any of this? Wouldn’t they make more money doing like two DLCs for each of them, giving them a bit more polish and post-launch touch ups, doing like a GOTY re-release, just really milk each game like they did Witcher 3? What’s the rush for? Are they trying to speedrun to beat the end of Western civilization?
- Comment on People are playing fewer games and new releases are "struggling", say Ubisoft UK, warning of falling revenues 6 months ago:
okay, but that’s not really what this story is about. it’s about an industry that is seeing the opening salvo of an impending economic collapse.
- Comment on People are playing fewer games and new releases are "struggling", say Ubisoft UK, warning of falling revenues 6 months ago:
I dunno why so many people are dunkin on Ubisoft here. Sure, they make shit, but they’re commenting on an industry wide issue.
and it’s not just their industry. People are also going out to the movies less. Restaurant profits are down as people are staying in more often. I haven’t checked, but I imagine bars are likely struggling right now as well. It’s almost like Western economies are reaching a breaking point, and people are unable to afford anything beyond the bare necessities.
- Comment on Fallout: London's first DLC will require a brand new save, Team FOLON confirm, but it sounds like other future add-ons won't 7 months ago:
DLC feels like a very strange term to use here, but it’s cool to see the team still plans to add more content after the mod was released.
- Comment on Why the skibidi are you adding skibidi to the Cambridge Dictionary? We think it has "staying power", answer word boffins 9 months ago:
I don’t really care too much about which slang words we decide to carry forward. I’ve long since adopted rizz and -ussy, and like delulu being added here.
I am a little bothered by the fact skibidi doesn’t have a definition. I feel like words should have a meaning if they want to be added to our official lexicon. It seems like skibidi is just a sound children enjoy making.
- Comment on If you've given up on Civilization 7, Civ 6 is free with all DLC expansions for a limited time on Epic Games Store 10 months ago:
If you’ve given up on Civ 7, I’m not sure returning to Civ 6 will satisfy you.
- Comment on How much should a game cost? 10 months ago:
Ideally, enough for the development to be profitable, with a little bit extra to help start funding development on the studio’s next game.
That’s a big reason why AAA is unsustainable, and trying to increase their prices to make up for it. It’s a lot harder to have development be profitable when you have to pay 5,000 people than when it’s only 50.
- Comment on Cyberpunk: Edgerunners 2 gets its first teaser, and you'd better "be prepared for sadness" 10 months ago:
I mean, the biggest warnings of cyberpunk fiction have always been about corporations consolidating more power than nations. With that in mind, the genre hasn’t been a warning for decades; just a mirror to our existing capitalist dystopia.
- Comment on Hey Randy, I'm not sure if saying that a "real fan" will figure out how to pay $80 for Borderlands 4 is a good look 1 year ago:
Honestly, I found the weapons and builds that I played pretty fun. To me, the plot and general writing is so bad I think it ruins an otherwise great game. BL3 might be the only game that I recommend muting everything and turning off subtitles to enjoy it more, just such obnoxious writing.
- Comment on Eric Barone, the guy who can't stop updating Stardew Valley, says the words "I might eventually make a Stardew Valley 2" 1 year ago:
…has everyone just forgotten Haunted Chocolatier exists and he’s working on it? Sure looks like a very Stardew Valley-esque experience.
- Comment on Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty" 1 year ago:
Yeah unfortunately it seems like EA is still operating under the directive of “We want the Call of Duty/Fortnite audience,” and DA:V is a game made to appeal to that audience. I’ll never understand why they spend so much time and money to acquire incredible studios like Bioware and Visceral just to tell them “Actually those incredibly good games you made were stupid, you should make games like this.”
- Comment on Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty" 1 year ago:
It never effects executives or managers though. The whole problem with the current Western games industry is that the idiots who keep thinking up games nobody wants to play are the only ones who don’t get fired when their idea flops.
- Comment on Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty" 1 year ago:
Have you played much of the rest of the series? DA:V is a perfectly adequate game with incredibly lukewarm themes in a series of pretty good games with dark and interesting themes. I think a lot of people, myself included, were hoping that after the success of Baldur’s Gate 3, EA would turn to the studio that made Baldur’s Gate 1 and 2 and say “I want that, make me a game like that.” Instead, we got a serviceable fantasy RPG. Fine if you really like that kinda thing, but I’ve only so much time for those games, and it’s much better spent on Avowed and Kingdom Come: Deliverance 2
- Comment on Is This How Reddit Ends? 1 year ago:
It’s really bad. I still check-in on my niche subreddits from time to time, but most of them are down to 1 or 2 mods. They’ve also changed the default sorting from Hot to Best, which mostly seems like a way to cover-up the fewer original posts and discussions going up. The whole site is a shell of its former self.