Comment on "We track every server you enter": the Wardogs devs are "coming down hard" on XP farms and cash exploits, even as they encourage people to grind

<- View Parent
FinalRemix@lemmy.world ⁨1⁩ ⁨week⁩ ago

I’m saying to figure out a better way to cater to the players. If they’re specifically not “playing right” it’s the design that’s wrong.

An example I can remember was in Warframe. A specific bot would have a chance to drop the resource Oxium, but it only spawns sometimes…

Exterminate missions had the most enemies in a set spawn amount. But that meant clearing the map. A “capture” mission would keep spawning enemies at high rate once incapacitating the target. So… make the guy go down, don’t capture him, and just mow down high density enemies at a high rate and maximize how many oxium enemies spawn over time.

The devs basically said “y’all’re spending hours in these missions to farm oxium. New deal:” targets bleed out in 30 seconds, enemies stop spawning after a few initial waves, and oxium enemies have a much higher chance to spawn anywhere the normal variant of the enemy could spawn.

They basically undid the trick to grind for it. It’s still rare-ish, but it’s not improbably hard to find even by passively killing stuff.

source
Sort:hotnewtop