Sadly I don’t think that’s possible. Modern games are much larger and more complex than the traditional games that you could use save states in.
Not only would you need to save several gigs of RAM to disk, you also need to somehow capture the state of things like graphics cards and potentially the filesystem and other devices, none of which are trivial.
thingsiplay@lemmy.ml 7 hours ago
It could potentially work like save states in emulators do. Even if its only a single state like on XBOX, it would be so good if this works reliably someday.