Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

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Cethin@lemmy.zip ⁨1⁩ ⁨week⁩ ago

Yeah, and I’m pretty sure they know levels would have been nice because they added them (with strong limitations). They added bunkers and caves that are below ground and have multiple layers. You can freely build them, or even freely travel through them (it acts like a new map), but they exist. Hopefully the next game they’re working on has levels, if it’s a colony manager, because it adds a lot more variety to how you can build things.

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