Comment on Why is anti-cheat always client-side?
Longpork_afficianado@lemmy.nz 1 year agoDepends what you mean by wall hacking I guess. Shooting through a wall should not be possible by your proposed method, and it could be expanded to prevent the player moving through walls also.
Seeing through walls though is a different matter. How does the server know if I have rendered an opaque wall or not?
Personally I see anticheat as a problem to be solved socially, not technically. Just let people vote to kick, and anyone who is generally accepted to be hacking will be kicked. No need for invasive Spyware.
xep@kbin.social 1 year ago