I like the driving now that I understand it is more simulation than arcade. You can’t just hammer the gas all the way down because you will have no traction, unlike GTA. You have to either slow down to turn, or you have to learn to slide turns. The steering is a little hard to get used to, but tweaking the settings makes it much better.
Comment on Cyberpunk 2077 Update 2.1 Announced for Next Week
the_gmg@lemmy.world 1 year ago
I tried this for the first time over the past week or so. The driving immediately stuck out as the weakest point, so having more travel options sounds good.
I kinda wish they had just RGGed it and put everything in like a five block radius. I’m extremely early, but the city and environment just feel bad.
Death_Equity@lemmy.world 1 year ago
Kolanaki@yiffit.net 1 year ago
If you think the driving sucks now, you shoulda seen how it was at launch. Half the cars would just slide around like you were on ice whenever you tried to stop.
roguetrick@kbin.social 1 year ago
There's a suprising density of unique locations and interactions beyond the main quests. Try walking around in the city and you'll see.
the_gmg@lemmy.world 1 year ago
Yeah I’m going to keep playing, but obviously not until next week. I thought that they were done changing stuff.