Comment on Someone redesigned the Steam UI, and I need it.
verysoft@kbin.social 1 year ago
No, that redesign is horrendous. It follows modern 'design' principles of putting as little information on the page as you can and that's just a no go.
Steam's current UI isn't bad at all, everything functions and is similar to previous versions allowing anyone to find their way around comfortably. There are some issues, like in the older workshop pages, but the main store, discovery and library are all totally functional and nice imo.
Just because there isn't a shit ton of padding, doesn't mean it needs a redesign.
Osa-Eris-Xero512@kbin.social 1 year ago
I stopped watching 3.5 minutes in when her 'solution' to the top level UI was to delete the downloads status button and half the other menus like 'File', you know where you exit the program and said 'nobody uses' all the store sorting tools. This should be used as a class for how to ruin your ux for the sake of a pretty ui
verysoft@kbin.social 1 year ago
That new generation design mentality, every webpage should have a max of 3 buttons, take up 50% of the page and the other half of the page can have 100 words maximum.
captainlezbian@lemmy.world 1 year ago
No they just got replaced by designers
jard@sopuli.xyz 1 year ago
danielquinn@lemmy.ca 1 year ago
I think you’re making the classic mistake of “all users are like me”. I personally liked pretty much all of her proposed changes and agree with her that Steam’s current offering is a mess of disjointed design elements. I find the friend layout noisy, complicated, and hard to navigate, while her proposals all felt intuitive.
verysoft@kbin.social 1 year ago
They have some good quality of life suggestions in the video, but also a lot of horrible design decisions.
I do like the idea of displaying the review ratios on games instead of "Mostly positive" etc. and the expanding info when you hover which moves the add to cart button is problem Valve could fix. But that's like the only takeaways, everything else was a downgrade, while I can see where they are coming from with their ideas... they are just not good UX. Their design is case of wasting space and minimising the amount of stuff shown, they just outright remove useful information because 'it exists elsewhere'. Just because it exists elsewhere doesn't mean it can't be somewhere else to be seen at a glance.
They mostly looked at it from a design perspective and not a functionality perspective, they are new to Steam it seems from their profile shown in the video, so it makes sense they don't really know what people want/expect from the application.
BloodSlut@lemmy.world 1 year ago
i exit steam whenever i close the window
well, i did, until valve removed that option…