I need it now.
I’m not a designer, but I can appreciate thoughtful explanations from passionate people, and I very much enjoyed watching her walk through her thought process.
Further, I find steam to be incredibly clunky, and I’d love to see them adopt her design.
verysoft@kbin.social 11 months ago
No, that redesign is horrendous. It follows modern 'design' principles of putting as little information on the page as you can and that's just a no go.
Steam's current UI isn't bad at all, everything functions and is similar to previous versions allowing anyone to find their way around comfortably. There are some issues, like in the older workshop pages, but the main store, discovery and library are all totally functional and nice imo.
Just because there isn't a shit ton of padding, doesn't mean it needs a redesign.
Osa-Eris-Xero512@kbin.social 11 months ago
I stopped watching 3.5 minutes in when her 'solution' to the top level UI was to delete the downloads status button and half the other menus like 'File', you know where you exit the program and said 'nobody uses' all the store sorting tools. This should be used as a class for how to ruin your ux for the sake of a pretty ui
verysoft@kbin.social 11 months ago
That new generation design mentality, every webpage should have a max of 3 buttons, take up 50% of the page and the other half of the page can have 100 words maximum.
jard@sopuli.xyz 11 months ago
BloodSlut@lemmy.world 11 months ago
i exit steam whenever i close the window
well, i did, until valve removed that option…