Comment on Would it be theoretically possible to create a 'vibration module' for the Deck?
ExLisper@linux.community 1 year ago
Why not just use something like crates.io/crates/buttplug ?
Comment on Would it be theoretically possible to create a 'vibration module' for the Deck?
ExLisper@linux.community 1 year ago
Why not just use something like crates.io/crates/buttplug ?
OmegaMouse@feddit.uk 1 year ago
This may actually be the perfect solution! Internal vibration. Imagine playing Forza and feeling your insides jiggle as you accelerate through a corner. Possibly the closest thing to actually driving a car.
ExLisper@linux.community 1 year ago
I sure sounds like a fun project to work on. If only I didn’t have so many things in backlog already.
OmegaMouse@feddit.uk 1 year ago
*buttlog?
Usually would it be a case of game devs integrating buttplug.io support?
ExLisper@linux.community 1 year ago
Yes as I understand it usually the game would call buttplug.io directly but since Steam Deck already has vibration motor that games use I think it could be possible to detect when the internal motor vibrates and then pass the same signal to buttplug.io. So kind of a bridge between the build in motor and a buttplug.
bug@lemmy.one 1 year ago
All the sim racers use them, only a casual would drive without the SportsPlugGTX
OmegaMouse@feddit.uk 1 year ago
I’ve heard they’re good for chess too
bug@lemmy.one 1 year ago
If you get your pawn to the other end you’re allowed to put the plug on the board