Unfortunately, it’s pretty common for the linux version to have optimization issues and perform worse than the windows version through proton.
It does really highlight what a great job the various proton/wine/dxvk/etc projects have done with running windows games efficiently though.
pantherfarber@lemmy.world 2 years ago
The Linux build uses OpenGL so its slow. The windows version through proton will use Vulkan which is much faster.
SSUPII@sopuli.xyz 2 years ago
The fact that it’s OpenGL matters little. It is a misconception that Vulkan is faster. But in this case, their implementation does seem slower.
hydroel@lemmy.world 2 years ago
Isn’t it true specifically on Windows, because the Windows implementation of OpenGL is lacking, but false on Linux?
SSUPII@sopuli.xyz 2 years ago
Windows integrates only very early versions of OpenGL. Any modern release is implemented by the driver of your 3D accellerator/video card.
OpenGL on Windows has always been kinda of a disaster, DirectX support being more developed is night and day.