Comment on Stop Killing Games is a new campaign to stop developers making games unplayable
CosmicCleric@lemmy.world 7 months agoJust to make sure I’m on the same page with you when trying to understand what you’re saying, when you use the words ‘dev’ or ‘developers’, do you mean the computer programmers who write the games, or their business managers (all of which work at the same development studio)?
Who do you believe is responsible for the decision to add to the game the ‘always connected to the Internet’ functionality, as well as to discontinue the game servers, the computer programmers, or the business managers?
Please answer without using the word ‘dev’ or ‘developers’ in your answer. Thanks.
SchmidtGenetics@lemmy.world 7 months ago
Just to make sure, you are asking me to specify if my comments specifically talking about development studios are about development studios…?
CosmicCleric@lemmy.world 7 months ago
Please don’t be invasive, I’m being honest with you in my inquiry.
I’m asking you to define a subset of people inside of a development Studio. Can you do that for me?
Are you speaking of the computer programmers /coders, or the managers, inside of the development studio, when you use the words ‘dev’ and or ‘developers’?
SchmidtGenetics@lemmy.world 7 months ago
The company itself. Employees who don’t speak to their upper management about issues are just as responsible as them. At the end of the day, they all want all the money out of the company, the employees obviously want more wages as well. So who’s to blame for there to be no money left to do what customers want, and for not programming it that way to begin with.
Everyone always wants to blame someone else, but you can’t want more wages yourself, than get mad when there’s still no money.
CosmicCleric@lemmy.world 7 months ago
How so? Are you expecting them to tell the managers what to do, and for the managers to actually listen to them?