SchmidtGenetics
@SchmidtGenetics@lemmy.world
- Comment on Dave The Diver's creator wants to make games about Dave's backstory and explore different genres 4 weeks ago:
So be like SteamWorld? I love their concept, as long as it’s well done.
- Comment on The one accesory I would recommend with the Deck 2 months ago:
If you’re moving it, nothing you do will prevent port damage, that’s quite literally the one thing you shouldn’t do to preserve the ports life span….
- Comment on The one accesory I would recommend with the Deck 2 months ago:
Okay, if it’s laying down what difference does it make? The use case is a stand where gravity could affect the cable.
What other use case is there other than a stand?
- Comment on The one accesory I would recommend with the Deck 2 months ago:
Where it’s going to be bent by the table or whatever it’s resting on anyways?
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
Bloviating and exaggerating with obvious lies won’t get people on your side dude… at least it shouldn’t, but weirder shits been upvoted.
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
Bethesda games couldn’t be sold in Germany for a while.
Do you even know what you’re talking about here? Or do you just make whatever random claim comes into your head first?
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
They already don’t sell in particular markets because of laws, why do you think this time would be any different?
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
For a few specific games? Yeah they could stand to lose, it’s not every game in their catalog.
Totally different situation.
- Comment on If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe 3 months ago:
Wouldn’t they just not release the games instead?
- Comment on CrowdStrike’s faulty update crashed 8.5 million Windows devices, says Microsoft 4 months ago:
He couldn’t login to the VM to access his work portals or emails, call it what you will, but one bricked computer affected thousands.
- Comment on CrowdStrike’s faulty update crashed 8.5 million Windows devices, says Microsoft 4 months ago:
Banks use VMs and banks were down without access to their systems to login into the VM, so they could work. They were bricked by extension.
- Comment on CrowdStrike’s faulty update crashed 8.5 million Windows devices, says Microsoft 4 months ago:
My bothers work uses VMs so if the server is down there’s probably 50k computers right there.
- Comment on It's Time to Bring Back the Steam Machine 6 months ago:
Factually incorrect.
Iirc there is at least a dozen native 4k games on the PS5.
- Comment on It's Time to Bring Back the Steam Machine 6 months ago:
It’s been released for ps5 and if you wanted an answer why are you arguing? Lmfao.
- Comment on It's Time to Bring Back the Steam Machine 6 months ago:
Rocket league on ps5 is 4k120 or 4k60 with HDR
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
Are you expecting them to tell the managers what to do, and for the managers to actually listen to them?
Management would eventually catch on when everyone quits everytime, but no one has the balls to do it, since they need the money more than they want to stand up for their morals.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
The company itself. Employees who don’t speak to their upper management about issues are just as responsible as them. At the end of the day, they all want all the money out of the company, the employees obviously want more wages as well. So who’s to blame for there to be no money left to do what customers want, and for not programming it that way to begin with.
Everyone always wants to blame someone else, but you can’t want more wages yourself, than get mad when there’s still no money.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
Just to make sure, you are asking me to specify if my comments specifically talking about development studios are about development studios…?
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
Sometimes? A company that makes video games is literally called the developers of the game…… a game can’t be made without some company developing a game, they also have e developers, as well as a host of other jobs completed by other employees, like artists and programmers.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
Nope, but it’s still a game development studio that makes the games.
You intentionally leaving out a term to describe the company doesn’t suddenly make you right.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
My own words…? It’s literally a term used to describe a studio that develops software. It’s an industry term…
Even if you mean the development studio it is still Ubisoft executives. The company hierarchy doesn’t matter.
It’s the development studio, the hierarchy does matter. Since it changes from the publisher who controls sales, to the development studio, who controls the development and service. A developer can always choose to use their own funds to keep a game alive, it’s just never worth the cost, so why would even the employees want to burn money on that…?
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
. A developer company doesn’t have only developers.
Did I say otherwise…?
The good ones will have managers
Of course, why are you assuming I don’t know this?
and such that may have been developers in the past or have a good working knowledge of whats going on, but its not the developers making the overall decisions.
Huh, it’s almost like I’m talking about a company instead of employees…. Where did I specify employees? Because it’s quite obvious I am talking about the development company here……
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
So real people devs are not responsible for anything.
And I never said that now did I? The developers did decide to shut it down, I’m sorry words have multiple meanings, why would you assume I meant the specific employee, instead of the company like my comments specify? Thats on you.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
No, that’s a development studio, the terms mean the same thing. If you want to be technical it would be a game development studio.
You literally said the “devs” working for them, that’s still a dev company…
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
It’s still the ones at the development studio than the publishers. Every company can have assholes….
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
The ****developers at Ubisoft Ivory Tower
???
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
And if the studio doesn’t profit and have a slush fund they won’t be able to spend a little money to protect their game with their own funds… don’t spend every cent, and you would be able to use some for this good will everyone expects.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
So even with funding a dev studio should have profits coming in, they can either choose to pocket all of that, or save some for literally saving their game.
So it’s the publishers fault the devs spent it all instead of using some to protect their IP? I think you’ve just shot your argument in its foot with that last comment.
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
Not every game needs funding and lots are self published.
And how many of those devs have made their own effort to get their games back out there? Lots. Publishers only control where the game is sold. It would make zero sense for these devs to spend the money to republish on their own since they would never recoup the costs. That’s why they have been them for free. They couldn’t before since the publisher controlled sales.
Unless the dev sold the rights to the game, the can choose to spend their own money on continuing it, why would they need external funding for that?
- Comment on Stop Killing Games is a new campaign to stop developers making games unplayable 7 months ago:
So why is it the devs are the ones to decide to end support for a game finally killing it? All a publisher can do is delist it so it can be sold by them, sometimes the dev can find a new publisher or reself publish if the game was good enough.