You know I didn’t realize how much you rely on it for all kinds of different things until just now. When it’s done right, you kinda don’t even fully notice it is there. Dam, you totally switched me on this.
Comment on Hori Announces Controller Made Specifically for Steam
MentalEdge@sopuli.xyz 4 months agoImmersion, yes, but also haptics is another avenue for feedback.
Lots of games use it tell you things, like when your health is low, when to time something, when you took damage vs blocked successfully, when you’re close to secret…
Used right, it’s another sensory input channel in addition to sound and visuals.
VelvetStorm@lemmy.world 4 months ago
Beefytootz@lemmy.world 4 months ago
I appreciate the feedback! I’m primarily a kbm player, and I don’t really play any racing games so I see how I totally would have missed that. Thank you for your response homie!