I don’t think the Deck HD is ideal as UI scaling is also off with the Deck’s UI (unless Valve also supports 150% fractional scaling with their update), but battery life would only be affected in a meaningful way when the game is actually rendered in a higher resolution.
Having a higher resolution target for upscaling with FSR(2) can lead to (slightly) improved image quality even with the same internal resolution and obviously sharper UI. 2D games should look great with the higher pixel density (though at the cost of battery life in this case).
From their own FAQ:
We ran both SD’s on GTA V single player mode with a FPS cap at 30 starting from 100% charge. Both SD’s had the same brightness level and resolution (800p). The testing duration lasted just under 3 hours when DeckHD’s SD turned off when the original SD had 3% battery left.
So just having more pixels to render the UI with or whatever doesn’t really change much. 3% is within margin of error.
I doubt it’s possible to fit a smaller-bezel screen in the LCD’s case.
The touch screen is supposedly a lot better and the color reproduction obviously is as well.
If you need a replacement anyway, I don’t see why you shouldn’t get a better replacement for a similar price to the original anti-glare screen, especially now that Valve starts “officially” supporting it. If you’re looking for a bigger upgrade instead of a replacement because you need a repair, selling your working LCD Deck and upgrading to the OLED model is probably the better option.
magikmw@lemm.ee 3 months ago
Yeah performance and energy efficiency is one of the factors behind the decision Valve made with the screen. The display is on par with entry small factor laptops from late '00s (in resolution, otherwise obviously better).