thingsiplay
@thingsiplay@beehaw.org
- Comment on Valve looking into 3D support for flat games on Steam Frame 2 days ago:
You have a point. I also fell sometimes for jokes, because I think they were meant seriously. BTelling people its a joke is kind of not funny. But I get your point and will try to make sure its clear next time.
- Comment on Valve looking into 3D support for flat games on Steam Frame 2 days ago:
I’m well aware. My reply was meant to be a joke, because VR is displayed on flat displays (ok maybe curved a bit).
- Comment on Valve looking into 3D support for flat games on Steam Frame 2 days ago:
VR is also flat…
- Comment on Splitgate 2 returns with a new name this month "after extensive redevelopment" 3 days ago:
Hopefully it will support Linux on launch. Splitgate 2 not functioning on Linux at launch killed the momentum and hype for me and I never tried it again. I really liked the first game and hated it that they took it away and what I read about Splitgate 2. It’s great they listened to the community and reworked the game in a meaningful way! (Unlike Concorde…)
- Comment on Russia blocks Roblox over distribution of LGBT "propaganda" 4 days ago:
Roblox is known to have child predators. But LGBT, oh no, that goes too far.
- Comment on Getting Star Citizen Running on a SteamDeck - Complete Guide 4 days ago:
I don’t have any tips, because I do not play the game. I assume its heavily CPU limited. So settings that affect CPU should be lowered and for the graphics side, lowering resolution with FSR would help too. DLSS is not available on the Steam Deck and I wonder which FSR is supported. I’m just curious, more than anything else.
- Comment on Getting Star Citizen Running on a SteamDeck - Complete Guide 4 days ago:
I wonder if there is upscaling used and at what resolutions this is played on.
You’ll need to increase the swapfile on the Steam deck to use a small portion of the built-in SSD as some slower RAM.
Usually the swapfile is only used when no RAM is left, so the PC does not crash and can continue working. Using this as the base for the game to run is impressive! Shows how fast SSDs have become.
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 4 days ago:
The entire operating system is? I mean its like asking what the difference between Ubuntu and SteamOS is. One is optimized for a specific use case. You do a lot of other stuff with a phone. Even the controls are different from a gaming device or PC. The display is much smaller. Why don’t you think we have more phone based operating systems like Ubuntu for phones?
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 4 days ago:
Also you cannot really hide activity in an open source project.
You could, if the person was not known to work for the company.
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 4 days ago:
The thing is, long time ago when GOG was relatively new, they did actually support Linux. And they stopped doing so with the new client.
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 4 days ago:
Me too. If GOG would support Linux, I would have chosen to buy there too. Valve is actively developing on Linux related stuff and their client and software is supporting Linux. Steams DRM is not anti consumer in a way usually DRM is. It allows us to play offline in example and does not get in our way. Off course DRM free is the best case, but without official Linux support I don’t want to buy from GOG.
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 4 days ago:
A smaller handheld like the DS would be neat. Also can you imagine a Steam Phone? While it would make sense to do so, its a total another beast to develop and maintain a phone based operating system.
- Comment on SteamOS Beta debuts display-off downloads. 5 days ago:
50/50
- Comment on There Are Tons Of New Steam Deck Startup Videos Based on Games, And Hades 2's Video is Incredible 6 days ago:
Sure, I would understand it if its longer text.
- Comment on There Are Tons Of New Steam Deck Startup Videos Based on Games, And Hades 2's Video is Incredible 6 days ago:
While I agree its not adding anything, I don’t get why one gets upset about titlecase for blog post titles. I mean its not like something making it less readable or less indexable or anything like that. So why even ask to stop doing it? Or does it do any harm I’m not aware off (even if its for readable reasons in your opinion). I personally prefer normal case for titles as well, but that is just a preference of mine, not because I see any benefit in doing so.
- Comment on EA says 98% of Battlefield 6 matches have been cheater free thanks to tough security 1 week ago:
You can make such statements only, if you know how many cheaters are there. And if you know there are 2% cheaters, why didn’t you ban them?
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 1 week ago:
I do not agree. While it was not an official statement, he still works at Valve. So his opinion is connected to Valve. We should not ignore that. He is not ANY developer. The only thing is, I should have made that more clear in my initial reply, but I think its not really needed because we know the context he is a developer on his own private account. But I would not ignore that.
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 1 week ago:
So we should ignore that he works at Valve?
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 1 week ago:
It’s a Valve employee.
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 1 week ago:
Yes, we should celebrate transparency. Even if every game includes Ai in development in some shape or form, its good to know what exactly was done. In some cases its even a little less harmless or even acceptable (like generating meaningless terrain) than in other cases.
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 1 week ago:
It’s not seen often that Valve reacts to public comments.
- Comment on Steam Deck LCD 256GB model on sale until December 1st! 1 week ago:
It’s still not something most people are comfortable with. I am not a stranger to building PCs, so not talking for myself here. It would be much easier to replace controllers like on Switch or a regular game controller. Also being able to have a different buttons and layout configuration would be really cool for a PC handheld, as the system itself is very flexible.
- Comment on Steam Deck LCD 256GB model on sale until December 1st! 2 weeks ago:
As a secondary device to play games besides my big PC, yes. But lot of people have no other PC and the Steam Deck is the only device. Given that some games come at 100gb install size, and people want to install multiple games, 256gb can be low. I use internal space for Steam games and all stuff, and have an 512gb external card just for emulators and Roms.
- Comment on Steam Deck LCD 256GB model on sale until December 1st! 2 weeks ago:
It would make it more expensive and less durable. However being able to replace the controllers would definitely by nice, or even buy alternative builds with different buttons. But then, Valve couldn’t possibly hit the price with such an expensive luxurious feature.
- Comment on Steam Deck LCD 256GB model on sale until December 1st! 2 weeks ago:
335,20€
- Comment on Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year 2 weeks ago:
You won’t hear from Valve mass cutting employers for Ai replacement. And because its a private company, they don’t have to do trash to calm down the investors.
- Comment on Return to the year 2000 with classic multiplayer DOS games in your browser 2 weeks ago:
- Comment on Valve employee Pierre-Loup Griffais talks more about anti-cheat support for Linux/SteamOS on FPS Podcast #83 2 weeks ago:
No? Helldivers 2 Anticheat system on Linux does not use Kernel level system. It runs at user level, and that’s the point. Nobody said it won’t work on Linux, the problem is that at user level, the Anticheat can easily be circumvented. At least at Kernel level this is massive harder to do and more complicated. I play myself Marvel Rivals and it has Anticheat on Linux too. Valve has a system too for their games such as Counter Strike. But these will never be as effective as one with Kernel level access.
And as explained before, its not just about the Anticheat working on Linux, the game itself needs to work (well) too. You guys need to understand its not just a switch to flip or a command to build a Linux version. That’s not how game development is all about. There is more behind all of this.
- Comment on Valve employee Pierre-Loup Griffais talks more about anti-cheat support for Linux/SteamOS on FPS Podcast #83 2 weeks ago:
That’s not true. It DOES help to have kernel level access for the Anticheat. Just because there are systems that can workaround this protection does not mean every cheat is able to break that.
- Comment on Valve employee Pierre-Loup Griffais talks more about anti-cheat support for Linux/SteamOS on FPS Podcast #83 2 weeks ago:
No reason is not entirely correct. If the Anticheat system only works at Kernel level, then it would not work on Linux. But they can opt in into a Linux version of the Anticheat system, that does not require Kernel level access. But that comes at a risk, because this is easier to work around as a cheater. Also do some Anticheat systems not require the hardware TPM module?
Plus if they don’t know much about Linux, its harder to support that platform as well. Because its not just about the Anticheat, but if the game runs on Linux, they have to make sure every component runs well too. Which they do often, but if any problem arises, they could get bombarded with Linux issues they do not entirely understand.
While in most cases the Linux support could be “easily” possible, as some games show it. One cannot just argue that there would be “no reason” why the Anticheat doesn’t work on Linux. There are technical reasons.